Patrick

Patrick

$25/hr
Unity Dev
Reply rate:
100.0%
Availability:
Hourly ($/hour)
Age:
29 years old
Location:
Contagem, Minas Gerais, Brazil
Experience:
7 years
About

Technical Artist & Gameplay Programmer: Expert in data-driven workflows, blending shader programming (HLSL/ShaderLab), VFX, and Unity/Godot optimization with C#/GDScript gameplay systems. Leverage Unity DOTS for performance-focused AI/physics/multiplayer architectures and data science (analytics, procedural systems) to refine player experiences. Bridge 3D art pipelines with engineering via toolchain automation, runtime-efficient asset strategies, and shader integration for end-to-end system execution.

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