I am proficient in Blender 3D modeling, Godot Game Engine programming, waveform sound design and Inkscape vector art. I use Google docs and sheets on a daily basis.
I am also skilled with photo editing software such as Photoshop and GIMP as well as vector illustration software such as Illustrator and Inkscape. I gained four years of experience as a freelance graphic and layout artist for a local PR company. The assignments I have handled included brochures, posters, manuals and logos. Our clients included Microsoft and Nippon Paint. Since then I have accepted smaller photo-editing, vector illustration and logo development projects from small businesses and individuals.
I have 7 years of experience as a Quality Assurance Analyst in an international Business Process Outsourcing company. The work included voice call auditing, Customer interaction Associate coaching and Excel data scrubbing and template creation. My knack for Excel had landed me a few assignments as a trainer of Excel manipulation to my fellow QAAs.
I have basic knowledge of HTML5 and Javascript and am currently developing a simple video game using the Phaser framework, with pixel sprite animations done using GraphicsGale.
I speak and write English fluently.