I have personally worked on two separate projects where I built games using the Unity 3D program with C#. I also completed the “Introduction to Game Development” course on Coursera certified by the Michigan State University where I gained my knowledge into what game development can bring and how it can challenge me to think critically while working with the different components of Unity. The projects I worked on were a Rollerball game, where the player controls a ball and avoids different enemies to collect all the coins on each level. The other game I worked on was a first-person shooter game, where the player has 60 seconds to get the highest score possible.