I am a passionate 3D artist with extensive experience in 3D modeling, texturing, UV wrapping, and rigging. Proficient in industry-standard tools like Blender and Substance Painter, I have created high-quality, 3d Assets and atmospheric environments for my most recent contract. My expertise extends to game development in Roblox Studio, where I bring characters and environments to life. With a keen eye for detail and a drive to learn and adapt, I continuously enhance my skills to deliver the most optimized and quality models for any project.