With over 14 years of expertise in software engineering, I specialize in Unreal Engine, C++, C#, and Unity Engine, focusing on developing immersive, high-performance simulations and interactive experiences. My career spans a wide range of projects, including large-scale VR simulators for military training, mobile games, and cutting-edge multiplayer experiences. I’ve led engineering teams on notable projects such as the U.S. Marine Corps’ Amphibious Combat Vehicle VR simulator, the TerraPower training platform, and several blockchain-based MMO games.
As an independent contractor and founder of Epochal Studios, I’ve spearheaded projects from concept to delivery, ensuring seamless integration of gameplay mechanics, networking solutions, and multiplayer features. I also bring extensive DevOps expertise, having implemented efficient CI/CD pipelines and containerized environments using Git, GitLab, Docker, and AWS.
My background in automated testing, cloud technologies, and cyber security allows me to deliver robust, scalable systems that meet the highest industry standards. Whether working on complex military simulators or mobile entertainment experiences, I strive to create impactful, innovative solutions in every project I undertake.