I am a Game Designer /Programmer interested in creating unique gameplay mechanics, innovative VR/AR experiences, creating challenging levels and playing video games, obviously. (After all, it is research!). I’ve spent the past two years developing games. I am a graduate student from the Entertainment Arts & Engineering program at the University of Utah. During my time at the university, I was working part-time at the Gapp Lab, which brings the game development and medicine together and my thesis game which is an experimental game on the PS4. During my time at the Gapp lab, we’ve created VR and AR applications for medical purposes. After graduating I am currently working on an AR game that teaches kids the importance of STEM education through playful interaction.