Shaik Moinuddin

Shaik Moinuddin

$100/hr
Talent Acquisition Specialist
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Location:
Vijayawada, Andhra Pradesh, India
Experience:
2 years
Shaik Moinuddin Skills Programming & Data: Python, MySQL, Excel VBA, Pandas, NumPy, Seaborn Data Tools & Visualization: Power BI, Excel (Pivot Tables, Power Pivot), Jupyter Notebook Design & Development: Unity, Unreal Engine, Blender, Figma, Adobe Photoshop, Illustrator Productivity Tools: Microsoft Office Suite, Google Workspace Recruitment Platforms: Greenhouse, RecruiteRyte, Dice, LinkedIn, Monster, Indeed, Naukri AI/ML & Generative AI: LLMs, Prompt Engineering, ChatGPT, DALL·E, NLP, VADER Professional Experience Talent Acquisition Business Partner (TABP) Candidate Flowmingo – AI-Powered Interview Platform | Jul 2025 – Present • Selected among top 3% for AI-driven HR fellowship; conducted behaviorally assessed interviews. • Analyzed candidate sentiment using AI dashboards and scoring models. • Provided insights on behavioral traits for talent decisions. Talent Acquisition Specialist SBS – Specular Business Services | Remote | Jan 2025 – Jul 2025 • Managed end-to-end recruitment lifecycle (job posting, sourcing, screening, closure). • Sourced candidates via ATS, LinkedIn Recruiter, and job boards; ensured compliance and quality. • Coordinated interviews, offers, and monitored guarantee periods. • Maintained accurate candidate records; ensured ethical data handling. HR Associate Intern TEN (The Entrepreneurship Network) | May 2025 – Jul 2025 • Assisted in sourcing, screening, and interview coordination; maintained candidate databases. • Scheduled onboarding sessions and HR events; prepared weekly recruitment metrics. Technical Recruiter – IT Staffing Softworld Technology LLC | Aug 2024 – Jan 2025 • Managed recruitment for Software, Data Science, and DevOps roles; built 500+ candidate pipeline. • Conducted technical and soft skill interviews; negotiated offers and improved onboarding. • Reduced time-to-fill by 25% through proactive engagement; trained junior recruiters on Boolean search. • Launched referral program increasing qualified leads by 18%. Data Analyst Crossover Company | Mar 2023 – Feb 2024 • Developed 10+ dashboards and automated Excel reports (40% effort reduction). • Built financial forecasts and marketing analyses in Python and Excel. • Conducted A/B testing; improved campaign ROI by 10%. • Led end-to-end Power BI dashboard development and documentation. • Mentored junior analysts on dashboard design and storytelling. Talent Acquisition Specialist Upwork | Jan 2022 – Feb 2024 • Managed recruitment lifecycle across multiple industries and roles. • Developed job descriptions and sourced candidates via multiple platforms. • Conducted assessments and interviews evaluating technical and cultural fit. • Maintained accurate records and ensured compliance. Game Designer Upwork | Jan 2022 – Feb 2023 • Designed 4 game prototypes across RPG, Puzzle, and Narrative genres. • Created UI/UX mockups, 3D models, and integrated gameplay mechanics. • Managed GDDs, level maps, and wireframes; conducted user testing and iterative improvements. • Used Agile tools for sprint tracking and task management. • Education B.Tech in Computer Science Engineering ISBM University | Jun 2019 – Dec 2023 | CGPA: 6.45 Relevant Coursework: Data Analysis, Game Design, AI & ML, Statistical Modeling, UI/UX Design. Projects Data Analytics Projects • Sales Forecasting (Python, Excel): Built ARIMA model; improved forecast accuracy by 12%. • Customer Segmentation (Power BI): Used RFM + K-Means; increased retention by 15%. • Marketing ROI Dashboard (Power BI): Tracked 20+ campaigns; reallocated 25% budget. • Social Media Sentiment Analysis (Python NLP): Analyzed Twitter/Reddit data using VADER; visualized with Tableau. Game Design Projects • Mystic Lands (RPG, Unreal Engine): Built quest system, NPCs, and leveling mechanics. • Lost Ruins (Puzzle, Unity): Developed adaptive puzzles and smooth navigation. • • City of Shadows (Board Game): Designed game mechanics; conducted iterative testing. Echoes of the Past (Narrative, Unity): Scripted branching dialogues; managed emotional flow.
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