Over 10 years spent in the Gaming Industry, starting in the QC department. Later I've joined the production department, dealing with tasks involving department coordination and handling the project management for various internal tools development. Currently, I am back in the Mobile Games branch, handing the Certification / Release Management activity in relation to Publishers such as Apple (Store), Google (Play), Amazon or Microsoft Mobile Store.
I am also handling various remastering projects (classic games reposed for new Windows OS versions (7 and above)
As side activities, I am currently providing localization support for various open-source.