Sebastian Gallardo

Sebastian Gallardo

$30/hr
I'm a software engineer with experience in full-stack development, data engineering, and DevOps.
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Age:
31 years old
Location:
Viña Del Mar, Valparaiso, Chile
Experience:
5 years
SEBASTIAN GALLARDO SOFTWARE ENGINEER Forward-thinking Software Engineer with background working productively in dynamic environments on Chilean and Canadian companies, ranging from startups to bigger corporations. Mostly remotely since 2020. Versatile team player who can also work autonomously, focused on achieving project objectives with speed and accuracy. Love to learn new stuff, theory craft about it and then maybe making something from it. - Aug 9, 1994 Chilean 9 Norte 1055, dpto. 903 SKILLS sql javascript programming team collaboration software engineer EXPERIENCE backend qa S O F T WA R E E N G I N E E R OCT 2022 - JAN 2025 RevPond. Ontario, Canada (Remote) • Added new components to frontend (Angular) and new functions on backend (Firebase) • Upgraded Angular version from 13 to 19 • Fixed sync functionality, which ingests data from SFDC into Firebase + Clickhouse using Firebase Cloud Functions. • Upgraded code infrastructure implementing Clickhouse as a more suitable database for anaylitics • Reduced project costs in ~90% (from $1100 to $120) • Improved app performance and time responses, from ~5s to ~1.5s • Re-did UI and implemented dashboard with resizable, responsive tables and charts • Consistently met deadlines planned side-by-side with owners • DevOps using GCP: implemented VPCs for internal network, Redis for caching • Documented steps to spin new instances of the app for new customers/prospects • Implemented import tool to import data from HubSpot MAY 2022 - SEP 2022 ENGINEER Cuprum. Santiago, Chile (Remote) • Achieved successful project outcomes by maintaining accurate documentation and meeting strict deadlines. • Developed positive working relationships with stakeholders to effectively coordinate work activities. • Presented technical findings to stakeholders, ensuring clear understanding of project status and goals. • Update design system from Vue 2 to Vue 3, fixed and added new components OCT 2021 - APR 2022 S O F T WA R E D E V E L O P E R Pairrd. Ontario, Canada (Remote) Interactive poker studying tool with quizzes, video and other educational, auto-generated content • Feature implementation on IOS app (Swift) • Feature implementation on web app angular firebase • QA and bug fixing on both platforms • Implemented import tool for solver files that generated a tree-like structure of possible outcomes for simulation feature on ICM situations JUN 2021 - SEP 2021 F U L L- S TAC K D E V E L O P E R Kimche. Santiago, Chile (Remote) A growing chilean company that provides schools with applications for making education easier and more digitalized. • FrontEnd (React) and BackEnd (GraphQl, Django): development for new features, mostly focused on the communications app, which handled mass messaging on schools or other education institutions • Refactors and bug fixing on the company libraries and utilities, mostly written in Typescript • Modeling and implementation of models and endpoints on communications API (Django) MAY 2020 - MAY 2021 AS S O C I AT E E N G I N E E R Principal Financial Group. Santiago, Chile (Remote) • Developed a migration script on C# for changing from a relational to a non-relational data structure, because the company wanted to stop using Hydrogen ERP • Front-end development on widgets and integration on more complex architectures (Vue, Node, Typescript) • Back-end development on APIs (.Net, Scala, Django) • Weekly and daily report meetings, using Agile methodologies • Unit tests, QA, and DevOps using Azure, Kubernetes, Docker and bitbucket pipelines EDUCATION MAR 2013 - APR 2021 COMPUTER SCIENCE ENGINEER Universidad Técnica Federico Santa. Valparaiso, Chile MAR 2009 - DEC 2012 devops HIGH SCHOOL DIPLOMA Colegio San Mateo. Osorno, Chile PROJECTS The Rain Thief: A game (Godot) developed with a team of devs and artist using Godot, about a person that needs to steal an artifact to make it rain again in their village. Participated in Godot Wild Jam 33 which lasted 9 days. Harmony Holy Grail: A project (Angular) that aims to help composers having more creative options displaying the different chords and scales they can access from different modes, using concepts from functional tonality theory https://www.linkedin.com/in/sgallardo94/ LANGUAGES English Advanced Spanish Native frontend angular
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