Richard Swanson

Richard Swanson

$55/hr
Writer and Narrative Designer
Reply rate:
-
Availability:
Hourly ($/hour)
Location:
Brooklyn, Ny, United States
Experience:
5 years
Richard H. Swanson Writer, Narrative Designer Rhuntingtonswanson.com |-|- | Brooklyn, NY 11206 Story-driven • Empathy and inclusion-minded • Immersion-oriented I build worlds and characters that envelop players in stories of surprising familiarity, utilizing next-generation tactics for interactive narrative engagement. Resonant emotional palettes, captivating dilemmas, and earnest motivations, delivered with wit, inclusion, and a collaborative mindset are key to my approach. Employment: Career transition development Writer, Narrative Designer, Game Designer 06/2023 - Present ▪ Developed historical, linguistic, and parallel narratives in authoring of a sci-fi/fantasy novel ▪ Produced branching narrative, art, code, and game systems for a survival horror Twine game ▪ Executed early-stage development of an open-world post-apocalyptic RPG ▪ Leveraged collaborative creative network to develop and complete a feature-length screenplay ▪ Deployed game theory and design principles in creating a working action RPG tabletop game prototype Allegory XR Game Designer 12/2022 - 05/2023 ▪ Drove innovative development cycle for next-gen VR arena combat experience through narrative, gameplay, and aesthetic design ▪ Authored comprehensive world build for novel IP as lead writer, art director, level designer, character modeler, and sound designer ▪ Brought together departmental objectives for creative and technical vision via authorship of comprehensive game design document and issuance of strategic guidance Commune Interactive Co-Founder, Lead Writer, Game Designer 12/2021 - 12/2022 ▪ Crafted unique interactive narrative experience by authoring feature-length script, character bios, quest outlines, aesthetic templates, level designs, UX and tutorial designs, and story triggers ▪ Realized dynamic and inclusive cast of characters as lead character designer, lead animator, and director for all voice acting ▪ Generated organizational and IP identity as webmaster, marketing and branding lead, and social media director How Now TV Producer, Video Editor, Motion Designer 04/2020 - 06/2021 ▪ Developed strong topical messaging around social and economic justice as co-producer and creative director ▪ Supported artistic, legal, and civic aid networks during the pandemic through conscientious sourcing of interviews, and establishment of humanistic production values ▪ Defined aesthetics, pacing, and character of program and promotional materials as lead video editor, motion graphics designer, and social media manager Manhattan Neighborhood Network Video Editor, Promotions Coordinator 05/2019 - 12/2022 Production Coordinator 10/2012 - 04/2019 ▪ Elevated benchmarks for internal production by engineering and overseeing post-production pipelines for eleven concurrent broadcast series, as well as specials, live events, and promotional assets ▪ Established internal production design standards as lead producer for content branding and graphics ▪ Maintained adaptable workforce for changing production needs as manager of four associate producers and editors ▪ Accelerated studio production standards through outreach and educational development for users Core Competencies: ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ ▪ Creative writing Game and narrative design World building Writing for film and television Long-form fantasy/sci-fi prose composition Branching and ambient dialogue, character bio, in-world artifact, and lore document composition Core game loop design Character design Quest design UX design Motion graphics design IP and organizational branding Production for social platforms Directing for motion Multi-camera directing, editing Workflow and delegation Interdisciplinary collaboration Software: Unreal Engine 5, Final Draft, Twine, Google Workspace, Figma, iClone, Character Creator, Adobe After Effects, Adobe Premiere, Adobe Illustrator, Adobe Photoshop, Cinema 4D Education: Emerson College B.A. Film - 2007 Studied experimental and commercial film and digital production techniques for motion, sound design for film and television, screenwriting, semiotics, Photography, VFX, and non-linear post-production.
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