Pierre Gaudillere

Pierre Gaudillere

$40/hr
Game Developer & Designer
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Age:
37 years old
Location:
Saint-Pierre, 97400, Réunion
Experience:
10 years
GAME LEVEL & DESIGN Born March 17th, 1988 Live in Saint-Pierre, La Réunion France Pierre Gaudillere http://www.pierregaudillere.com- Work Experience Present Day LANGUAGES French (native) English (fluent) German (basis) Spanish (basis) Freelance in Game Design & Development  Achieved various projects for a wide range of business activities (board games, architecture, health, culture…)  Trainer in Level Design and Game Scripting (Unity 3D / Unreal Engine) for different game schools (Supinfogame Rubika, eArtSup) Oct. 2013 – Sept. 2016 | ARKANE STUDIOS LYON KEY SKILLS - Game mechanics and system design - Interactive and environmental storytelling - Level building - Visual scripting - Game prototyping FAVORITE SOFTWARES Unity 3D Unreal Engine Google Sketchup Powerpoint Visio / Word / Excel Adobe Photoshop 3Ds Max Ableton Live HOBBIES VIDEO GAMES Favorite genres: RPG, FPS, Adventure, Roguelike, 4X MUSIC COMPOSITION Guitar, Saxophone, Singing Own recording equipment MISCELLANEOUS Literature, Movies, Astronomy and Physics, Psychology, Cooking, Swimming, Skiing, Hiking, Travelling, Yoga and Meditation… Level Designer  Worked on Dishonored 2 as Level Designer (level building, level scripting, mockups, papermaps…) Oct. 2012 – Apr. 2013 | CCCP Game Designer / Unity 3D Developer  Developed serious games using Flash / Actionscript 3 and Unity 3D June 2011 – Oct. 2012 | UNCANNY GAMES Game Designer / Unity 3D Developer  Main developer on two mobile games June 2010 – Sept. 2010 | FISHING CACTUS Game Designer / Level Designer (internship)  Built 60 levels for Shift 2 – iPhone, designed and prototyped flash games Other Experience  Constant work on personal projects and mods.  Two years modding experience with Neverwinter Nights on a homemade multiplayer persistent world.  Associative involvement in pen-and-paper role playing games (Game master on Dungeon & Dragons, Call of Cthulhu ; designed housemade systems and storylines). Education 2007 - 2011 | SUPINFOGAME Master Degree in Game Design & Management  Designed and developed a narrative game system blending interactive storytelling and video editing with Unity 3D
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