Paweł Grabowski
COMPUTER SCIENCE IN ENGLISH STUDENT · ARTES LIBERALES LITERATURE STUDENT
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Education
Zespół Szkół Uniwersytetu Mikołaja Kopernika Gimnazjum i Liceum Akademickie
Toruń, Poland
CLASS SPECIALIZED IN PHYSICS, MATHEMATICS AND COMPUTER SCIENCE
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• According to the Perspektywy yearly High School Ranking from the year of admission the 1st High School in Poland (as for this year
the 2nd)
Warsaw University of Technology, Faculty of Mathematics and Information
Science
Warsaw, Poland
B.S. IN COMPUTER SCIENCE IN ENGLISH LANGUAGE, 3RD SEMESTER
Oct. 2017 - PRESENT
University of Warsaw, Faculty of Artes Liberales
Warsaw, Poland
B.S. IN ARTES LIBERALES LITERATURE
PRESENT
Experience
Publication in the national neuroscience monography for young scientists
CO-WRITER, RESEARCHER
Warsaw, Poland
2016
• titled Comparison of diagnostic efficiency of virtual reality methods vs. standard tests in measuring spatial memory functioning in the
elderly: case study (in Polish)
Winner of The Best Technological Project in Poland , Zwolnieni z Teorii
LEADER, FRONT AND BACK END DEVELOPER
Warsaw, Poland
2016
• The idea of the project was to create a web-platform for students, where they could find useful information about current scholarships,
educational materials, MOOC sites etc
• I was the leader of this project, also responsible for back and front end development
Special T-mobile Chairman Award for the best technological project in Poland
LEADER, FRONT AND BACK END DEVELOPER
Warsaw, Poland
2016
• The idea of the project was to create a web-platform for students, where they could find useful information about current scholarships,
educational materials, MOOC sites etc
• I was the leader of this project, also responsible for back and front end development
University of Young Scientists Research, Nicolaus Copernicus University(dr.
Joanna Dreszer)
PROGRAMMER, CO-WRITER OF THE SCIENTIFIC ARTICLE IN THE NATIONAL MONOGRAPHY
Toruń, Poland-
• Researched involved creating a virtual reality labirynth for elders to navigate in, as a test for the new way of detecting the Alzheimer’s
disease (spatial memory loss).
• The goal was to check whether elderly people navigate in virtual environments (using Oculus Rift and Unity engine) in the same way
as they do in real ones.
• The article summing up our research and adding relevant details on the applications of Virtual Reality in today’s world has been
published in the National Monography for Young Scientists.
TEDxCopernicus 2017
Łódź, Poland
PRELEGENT
2017
• I was invited to give a talk on extracurricular activities in high school, and whether it’s worth it
Neuronus Conference
Cracow, Poland
PRELGENT
May 2015
• As a member of our team I was presenting our spatial memory research during the poster session of the conference
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PAWEŁ GRABOWSKI · RÉSUMÉ
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Neuromania Doctoral Conference
Toruń, Poland
WORKSHOP ORGANIZER
2015
• Conducted workshops on Virtual Reality applications in today’s world
Strefa Doradztwa website
Toruń, Poland
FULLSTACK WEB-DEVELOPER
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• For two years I’ve been actively maintaining consulting firms’s website
Dreszer media website
Toruń, Poland
FULLSTACK WEB-DEVELOPER
2018
• As a one-time order I set-up the server and edited provided wordpress template
Programming Languages Experience
C, as a part of my Computer Science curriculum, I wrote my own text editor and followed ”write
your own LISP, wrote my own database to acknowledge myself with how these work, right now
used for mathematics and cryptography education
C++, as a part of my Computer Science curriculum
Unity, during the Nicolaus Copernicus University research, Labirynth creation
Python, I’ve completed DataCamp’s Python path and MIT’s Introduction to Computer Science
using Python, right now used for mathematics and cryptography education
Vue.js, Completed Vue JS 2 - The Complete Guide (incl. Vue Router and Vuex) from Udemy, used
with the informational project on core Beat Generation writers
HTML5 CSS3 SCSS Bootstrap4, Used with Involve and The Feynman Association
Angular 2, Used while developing Involve
React with Redux, Used with the development of ”places”, The Feynman Association
ES6, The Feynman Association and Involve, completed TeamTreehouse fullstack javascript
AJAX, jQuery, node.js, Express, MongoDB, used with The Feynman Association and Involve,
basic level
Lisp, Structure and Interpretation of Computer Programs was the book which got me into
computer science
Ruby on Rails, Completed TheOdinProject curriculum, used as a go-to back-end choice
MERN Stack, Completed Completed MERN Stack Front to back, used with the informational
project on core Beat Generation writers
gulp.js, mocha, git , used with Involve
Examinations
INTERNATIONAL
2017
SAT, Reasoning Test
2013
SAT Subject Test, Mathematics 2
780/800
2011
SAT Subject Test, Physics
800/800
2017
ToEFL iBT -> certified C1 proficiency,
113/120
1500/1600
DOMESTIC
86% (98th
2017
Matura Extended Level, Mathematics
2017
Matura Extended Level, Physics
2017
Matura Extended Level, English Language
percentile)
75% (94th
percentile)
94% (98 percentile
Other interests
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Non-technical
• Beat Generation poetry and literature, modern political essay (Chomsky, Klein)
• Art house - Jarmusch’y New York no-wave and French New Wave cinema
• Tennis and swimming
Technical
• Cryptography
• Technology in education
• Aaron Swartz’s ideas of implementing technology in real world taken from his writings (The Boy who could save the world)
Languages
Polish, Native
English, C2
Spanish, B1
French, A2
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