PABLO GABRIEL FUENTE SALAS
Place of Birth: Argentina
DNI:-
Day of Birth: 04/18/1973
Address: Simbrón 6065 (1408)
Ciudad de Buenos Aires, Argentina
Phone: -
e-mail address
-
EDUCATION
University degree: Electronic Engineer
UTN (Universidad Tecnológica Nacional)
Previous Degree: Computer Technician
ENET 35 “Ingeniero Eduardo Latzina”
PLC Course Level 1
EXPERIENCE
Freelancing 2013 and after:
After what happen with my jobs i decided it was a waste to be part of a place that did not respected me enough, so from that point forward i took any number of freelancing jobs, including scripts for second life, where also needed php and my sql or even programming in other languages such as Construct 2: (examples of my work:
http://www.minijuegos.com/juego/primal-fishing
http://www.minijuegos.com/juego/dr-scientificat-magentic-challenge
http://www.chrisibarragames.com/games/sidetracks/
(this are in www.chrisibarragames.com, but i only did the 3 i just told). I have been making a lot more but they are exclusive so cannot be shown. or they require some platform to work on.
I specially work a lot doing sl scripting, and created some good stuff, including the octopus game, blackout game, prim babies, rlv gadgets (including a way to make the people feel like a controled robot).
January 2012 a December 2012:
Programador Señor en C++: Sr. Visual C++ Programmer, offsite, working for South Winds Games. The project of the video game was Heirloom, Made with 2 people where the other one made the the changes for android and mac, while I made the other programming for PC using OOP programming. Was a year duration proyect, but we keep part of it to finish after 15 november because of some bugs.
This includes Sound, Video, User gui’s programming and some graphic re-touching and tools making. (http://www.southwindsgames.com),
April 2011 a November 2011
Freelance: Sr. C/C++ Programmer, Visual Basic Programming, Unity, Flash AS3 scripting, 2 finished projects in flash. And 1 project of 6 month duration made in Unity, with all the scrpits programmed only by myself. Also some microcontrollers programming and bar code reading.
Sabarasa S.A.
February 2008 to April 2011
Job Description: Sr C/C++ programmer, Video Game Programming using C, C++ and Assembly language for Nintendo DS Console (I used 1 month training learning it myself then start to work directly), Using Windows XP because Nintendo needs it, and some 3rd party software and tools. I Also developed a lot of tools in the PC and made the Engine that was used for 2 shipped games.
Prosegur
May 2005 a December 2007
Job Description: Sr C Programmer, using Ideafix and SQL database, programing ABM, listing and procesor programs on UNIX platform by telnet from Windows NT.
I took a sabatic year and after that go in a trip to Europe for 6 months.
(After that I worked as freelance for minor jobs related to computer or electronics, all them took each one less than a month)
T.C.P.I.P
December 2002 to June 2004
Job Description: Game programmer. Any kind of games, like Casino, 3Dshooter, etc. Using languages such as: Delphi, Visual C, Visual Basic, DirectX, Director And Others.
Mercado Secundario
May 2002 To October 2002
Job Description: Electronic Engineer, in Charge of research and development for hardware repair. Most of all for PC-AT and ATX. Including Help Desk.
S & E Soluciones y Emprendimientos
March 1999 a September 2001
Job Description: Visual C/C++, C++ Sr. Programmer and Visual Basic Sr. Programmer. Programming And Help desk.
Lead & Soft, Desarrollo de Programas
January 1998 a January 1999
Job Description: Visual Basic Sr. Programmer and Visual C/C++, C++ Sr. Programmer. Programming And Help desk.
Carraro S.A.
January 1997 a January 1998
Job Description : Electronic Technician in charge of production and maintenance of electronic systems with and without microcontrollers .
National Institute of Meteorology, Cloud Physics area, Modelization sector, CONICET.
(Instituto Meteorologico Nacional, area Fisica de Nubes, seccion Modelizacion.
CONICET.)
January 1996 a October de 1996
Job Description: Qbasic and Visual C++ Programmer, Programming computer simulations and migrating from basic to C. (Part Time)
American Plast Departamento de Sistemas.
January 1992 a September de 1995
Job Description: C++ Programmer.
SOFTWARE KNOWLEDGES
Programming Languages
Q Basic, Visual Basic, C y C++, Visual C/C++, Cobol, Pascal, SQL, Ideafix y Assembly from PC (8088 To Z80 y Commodore), Assembly for Microcontrollers: 8085, PIC, Nintendo DS, etc.
Operative Systems
DOS 3.0 a 6.22 , Windows 95/98, Windows NT (Experienced) , Unix/Linux (User level), Windows 7
Other Knowledge
Glide, DirectX and Direct3D. OpenGL. Word and WinWord, Excel, Corel Draw, AutoCAD, 3DStudio 1.0 to 3.0, Orcad, Autotrax.
HARDWARE KNOWLEDGES
Microprocessors and Microcontrollers. Digital circuits and Nets.
Assemble and complete configuration for PC (from XT to Pentium IV in, DOS, Windows, Unix and Linux), Deep knowledge of Memory, Video Boards, Sound Boards, Video Accelerators, Modems, etc.
LANGUAGE
English
5to year approved in "Asociación Ex Alumnos del Profesorado en Lenguas Vivas Juan Ramón Fernández". Advanced Level
HOBBIES
Chess , Pool, Golf, Kung fu, Play Piano.
But most of all Play Video Games. (So much that I won all of them in a very short time and I found a lot of bugs in the way). Most used Second Life & WOW.