Nicolas Augustin

Nicolas Augustin

$75/hr
3D Virtual reality Augmented Reality application experienced developer
Reply rate:
16.67%
Availability:
Full-time (40 hrs/wk)
Age:
49 years old
Location:
Fort de France, French West Indies, Martinique
Experience:
20 years
Nicolas AUGUSTIN - MARTINIQUE French West Indies Email :-48 years old, married French nationality Senior Real-time 3D developer https://www.linkedin.com/in/nicolasaugustin/ Real-time 3D/VR/AR technologies and programming Worldwide Tech support management Programming Operational software production management Agile Methodology Software production Team Management EXPERIENCE ● Main freelance contracts (2008 – Present day) • • • • Using Microsoft Office Open XML API in a content generation 3D corporate application MAUI Application December 2020 - December 2022 4DPipeline (https://www.4dpipeline.com/), San José, USA (remote) Improved VR performances and new features addition to Unreal Engine based Archviz software, Exported custom 3D file format to Unity file format, Programmed Unity VR Industry training application. May 2016 - December 2016 Masters of PIE (http://www.mastersofpie.com), London (on site) Converted PLM industry 3D model and metadata file to Unity file format (C++, C#): Meshes, material, hierarchy, animation, LODs, Unity Editor metafile and UI integration ● Freelance Real-time 3D developer July 2008 to today Owner at DevOxyz www.devoxyz.com (Martinique, French West Indies) • • • Creates interactive 3D applications to assist companies and institutions with innovative training, communication and sales support tools, using the video game industry technologies and narrative technics. Created VR car driving training application, Archviz applications, Education iPad application. Main tools: Unity 3D (scripting, shaders, Editor tools, native plugins (C++/C#), Asset processing, Augmented reality) Visual Studio Geographic Information Systems (GIS) application programming. ● Developers Technical support manager November 1998 to February 2008 Virtools SA (Paris, FRANCE) (Virtools on Youtube www.virtools.com Virtools on Wikipedia). Société Dassault Systèmes (2005, Paris FRANCE) Virtools (founded in 1993) offered a development environment to create real-time 3D applications and related services, targeted at system integrators, game studios and corporate end-users. In 2005, Virtools was acquired by Dassault Systèmes. Since 2006, the software is called 3DVIA Virtools as part of Dassault Systèmes' 3DVIA brand. The development platform is used in the industry for virtual reality applications, video game market (prototyping and rapid development), as well as for other highly interactive 3D experiences, in web marketing, virtual product maintenance (Source: Wikipedia). Content edition platforms: Windows Runtimes on: PC, Mac, Playstation2, XBox, Xbox 360, PSP, Virtual reality devices • Development Internet Explorer Virtools Web Player maintenance. Additional developments for the Virtools suite. UI development for communication between UI and realtime 3D engine (win 32, MFC). XML parser API integration, VR Dome screen display Virtools Integration, VR headsets and input devices integration tests, large scale screenshot (for printing) for Procter&Gamble Inc. application • Operational product management (Virtools Suite 3.0 and 3.5) Improved product release planning. Created automated tests. Conceived and managed external Beta test program. Created user bug reports process. Helped technical writers team. • Developers Tech Support Conception, Processing and Management Managed worldwide technical support Designed technical support process (Email support, FAQs, Downloads). Tech support processing for key accounts : Microids Canada (Sybéria), Electronic Arts, Sony SCE Japan, EADS, Thalès, EDF, France Télécom. Technical issues debugging (C++) • Misc. Customer Training on Virtools in Europe and USA. European trade shows (CEBIT, Imagina,...). TECHNICAL SKILLS Systems Windows, Xbox (diagnostic and debugging tools), iOS. Main Languages C++, C#, C Other Languages Java, Python, Pascal, ADA, Cobol, Javascript, VB, PHP Main APIs IDEs Unity 3D Softwares DirectX, OpenGL, Win32, MFC, Windows form, Unity Scripting, Unity native plugins, Unity Asset processing, Siemens JT Open Toolkit, Autodesk Revit API. Autodesk Navisworks. Pixyz (Unity acquired) API Visual Studio, MonoDevelop, XCode (including OpenGL ES Tools), Android Studio. Unity 3D (scripting, shaders, editor tools, native plugins, asset processing scripts), Unity on iOS, Augmented reality (Vuforia), rendering optimizations, Unity asset server, Managed/unmanaged data marshalling, runtime communication between Unity PC player and external software. Virtools Suite, Alienbrain, Rationnal suite (memory leak, code coverage), Memory validator, PIXE, NxN Visual Source Safe, 3ds Max, Photoshop, Mantis bug tracker, Basecamp, SourceTree. SIGNIFICANT PROJECTS CPG industry store 3D simulator Procter & Gamble (Ohio, USA) Geographic Information System 3D scene generation Urbis Geographic Information System automatic automatic joins French Culture Ministry Education mobile application French Education Ministry VR driving training application PLM (Siemens) 3D data processing Driving school Masters of Pie (London, UK) VR Architecture application optimization 4D Pipeline Unreal Engine Video game 4D Pipeline VR Industry maintenance application 4D Pipeline
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