Muhammad Yousaf
Lahore, Pakistan
I - • #-Portfolio Linkedin: Muhammad Yousaf
Full Stack Game Developer | Node.js & Web3 Backend Architect
Professional Highlights
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Over 7 years of experience in full-stack game development and leadership roles.
Expert in Unity (PC/Android/iOS) and scalable backend systems with optimized performance.
Specialized in Web3 gaming, including wallet integrations, on-chain/off-chain transactions, and
metaverse-based P2E titles.
Skilled in social media authentication and secure player profile management.
Experienced in game monetization strategies, API integrations, and performance optimization.
Proven leadership in agile environments, team collaboration, and feature delivery.
Technical Skills
Languages & Back-end::
Node.js, JavaScript, TypeScript, Colyseus,
Python, LUA
○ Express.js, NestJS(basics), Sentry, .NET
Server C#
○ MySQL, PostgreSQL, SQLite, GraphQL,
MongoDB, Redis, database ORM
○ JSON manipulation, REST APIs, WebSockets
○ Web3 Auth, JWT, social media Auth
(SSO)
Game Systems::
○ Real-time multiplayer architecture (Mirror)
○ Player profile, Inventory, stats, progression,
achievements
○ Game shop systems and in-app purchase
validation
○ Leader boards, reward systems, friends systems, party systems
Blockchain::
○ Wallet : MetaMask, Phantom, Solflare
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On-chain and off-chain transactions
Token handling and Web3 smart contract
interaction
○ All Social (SSO) and web3 login
Deployment & DevOps::
○ Docker, GitHub Actions, CI/CD (GitHub,
Gitea)
○ VM provisioning, AWS S3 backups
○ Postman, Insomnia for API testing
Unity (Client Side)::
○ Game play programming, AI, multiplayer
networking (Mirror, Photon)
○ Asset Bundles, Scriptable Objects, modular
design, module development
○ Performance optimization, memory optimization, smooth game play
○ Ad-based monetization:
AdMob, Unity
Ads, Tapad
Tools & IDEs:: Unity, Rider, WebStorm,
Postman, Visual Studio, ClickUp/Jira, Git
(GitHub, SourceTree), Swagger
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Experience
CLV Technologies (Salvay)
Full Stack Game Developer / Team Lead
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Architected and engineered scalable backend infrastructures using Node.js microservices to power real-time
multiplayer (MP) gameplay in cross-platform Unity games (WebGL, Android, iOS), ensuring seamless
integration, low-latency performance, and high concurrency support.
Spearheaded development of blockchain-integrated metaverse titles, implementing secure wallet login,
on-chain/off-chain transactions, and player-token economies.
Integrated third-party services (auth, payments, analytics) with modular and reusable APIs, improving
development cycle efficiency.
Mentored junior developers and facilitated agile sprint planning, ensuring timely delivery of critical gameplay
features.
Machine Dreams Inc. (Mizo Studio)
Senior Game Developer / Team Lead
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Lahore, Pakistan
Nov 2020 – Sep 2022
Designed and directed the full development lifecycle of simulation and open-world games for Android /
IOS with high concurrency support.
Enhanced mobile rendering pipelines and LOD systems, resulting in an increase in 25% FPS on mid-range
devices.
Designed modular gameplay frameworks, allowing reuse across multiple titles and reducing onboarding
time for new projects.
Game optimization (Graphics / Code) to achieve maximum gam performance.
Collaborated closely with design and art teams to prototype, refine, and deploy interactive game systems.
Game District
Senior Game Developer
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Lahore, Pakistan
Oct 2022 – Present
Lahore, Pakistan
Dec 2017 – Aug 2020
Delivered multiple Unity titles with monetization integration (AdMob, Unity Ads), collectively reaching
more than 1M+ downloads.
Improved user retention through the implementation of daily rewards, level gating, and achievement
tracking.
Worked across departments to enhance UI/UX polish and gameplay fluidity in casual and hyper-casual
mobile games.
Education
Lahore Leads University
M.Phil in Computer Science
Lahore, Pakistan
2020
GPA: 3.80
University of Agriculture
M.Sc. in Computer Science
Faisalabad, Pakistan
2015
GPA: 3.30
M.Phil Thesis (machine learning)
Machine Learning Application for Acute Leukemia Detection using Mask R-CNN
Developed a deep learning model based on Mask R-CNN to accurately detect and segment leukemic
cells from microscopic images, improving diagnostic accuracy and automation in medical image
analysis.
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Language: Python
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Frameworks: TensorFlow, Keras
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Model: Mask R-CNN
Projects
Action and Simulation: Play Store Developer 1
Play Store Developer 2
Play Store/App-store platform based action and simulation games
Phonics Zoom – Educational 2D App: YouTube Demo
2D-based learning mini-games with teacher-managed content and progress tracking
MoonKarts (WebGL): MoonKarts WebGL
WebGL-based multiplayer– Built full-stack gameplay with Unity (WebGL) frontend and Node.js microservices
backend, integrating wallet login
Crystale (Epic Games): Crystale on Epic Games
Fantasy PvE strategy game – Developed reward systems and game economy backend
Gnome Wars Trailer (YouTube): Gnome Wars Trailer
Web3 PvP game – Designed core gameplay logic and microservices
Gnome Wars Live Server: Gnome Wars Live
Live server deployment – Responsible for infrastructure, wallet auth, profile and matchmaking
Stakehouse Web App: Stakehouse dApp
Web3 staking dApp – Integrated backend and real-time wallet transactions
Tales & Conquest (AI-Powered RPG): Tales Conquest Website
Contributed to the development of an AI-driven roleplaying game that offers limitless storytelling and
exploration. Played a key role in backend development, integrating scalable systems to support dynamic,
evolving narratives powered by an AI Game Master
HoneyLand (Google Play): HoneyLand on Google Play
P2E mobile games – Engineered token-based economy and in-app monetization
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