I am a professional concept artist. I focus on creating fascinating worlds based on suggested ideas, facilitating and speeding up the process of creating a successful game, movie or animation project.
Thanks to IT education, I am very efficient in combining various computer technologies (raster, vector, 3D graphics) in design, which speeds up and improves the effects of my work. All this is supported by many years of experience in drawing (including knowledge of anatomy, perspective and theory of color and composition).