WebGL and Three.js engineer with 9+ years of experience building high-performance, web-based 3D and
geospatial applications for real-world engineering use cases. Deep expertise in Three.js, WebGL, custom
shaders, linear algebra, and React/TypeScript, with a strong focus on performance optimization, cross-browser
compatibility, and scalable architecture. Proven self-starter who collaborates closely with multidisciplinary
teams to analyze complex problems, propose effective solutions, and deliver intuitive, production-ready 3D
interfaces. Passionate about mission-driven work in renewable energy and motivated to build impactful tools
that scale real-world deployment.