Miguel Ángel García Ávila
Portfolio: http://www.behance.net/MikeGarcia
Email:-Cell phone: (-
Senior programmer and 3D Technical Artist focused on videogames and applications, with great
knowledge in modeling, animation and c# scripting. Great for working in teams, by schedule, and
with Scrum. Always aiming for learning more and helping any time.
Software Knowledge:
Unity3D- Advanced (Scripting in C# and Implementation with optimization for pc, consoles
or mobile devices)
Autodesk Maya - Advanced (Modeling, Rigging , Skinning and Animation)
Zbrush- Medium (Modeling, Retopology, UVs, textures and normal map)
Adobe Photoshop- Advanced (next gen texturing, creation of normal maps)
Adobe Illustrador - Medium
Adobe Fireworks - Medium
Adobe Flash - Medium (Animation and programming in AS3)
Adobe AfterEffects - Basic
Creating Content:
Scripting - Creation of scripts for object manipulation, characters, artificial intelligence and
pathfinding, networking, VR, AR, and others. Also experienced in scripting with BDD
(Behaviour Driven Development).
Modeling- Low and High poly, Hard surface, organic and inorganic modeling.
Textures and Uvs- next gen texturing for render or games, optimized UVs, texture creation
(diffuse, specular, normal map, and ambient occlusion).
Animation, Rigging and Skinning- Full character rigs( humanoids and others), deformers,
controllers, blend shapes, skinning and use of motion capture.
Implementation - Level design, lightmaps, occlusion culling and particles. All optimized for
games (even mobile devices).
Academic Formation:
Bachelor in Animation and Digital Arts (Tecnológico de Monterrey Campus Guadalajara)
Work Experience:
Aeria Games Canada (2016-present)
Senior Programmer, Game designer and Technical Artist
C# Programmer for development of multiplayer games with Unity 3D, also in charge of game
designer and technical artist at side projects.
Fraktalia Studios -)
Modeling, Animation and scripting.
C# Programmer for Development of games for Android and iOS. Also in charge of making some
3d models and animations.
Huevo cartoon -)
Scripting, animator, 3d modeler and Game design
Design and development of mobile games.
Alusa Farola -)
Modeling and programming
Design and development of applications for Android and PC (Unity 3D with Kinect, leap
motion, and virtual Reality).
Grupo Loyga -)
Graphic Designer and marketing.
Design and development in marketing material, for impression or web page.
Freelance Experience:
Watson Entertainment (2019)
Lead Programmer
Creation of VR interactive movie “We are your country” experience with oculus rift.
Hendel -)
Lead Programmer y Game design
Creation and design of games for marketing campaigns.
Larva Studios (2017)
Senior programmer
Help in scripting for updating Unity projects.
3Dorama -)
Senior programmer and 3d artist.
Design and development of AR applications.
Mayakoba (2015)
Senior programmer and 3d artist.
Design and development of AR and VR applications.
Achievements:
1st Place in videogame Contest from ITESM. And solid winner for HuevoCartoon company.
LAD, ITESM (2014)
Winner of Lidership scolarship
ITESM (2007)