Mason Benjamin Fisher

Mason Benjamin Fisher

$45/hr
Music composer, Sound Designer, and audio implementer for video games
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Location:
Medford, New Jersey, United States
Experience:
15 years
Mason B. Fisher 10 Nottingham Drive, Medford, NJ, 08055-- LinkedIn: linkedin.com/in/mason-fisher- Objective: Create and implement original Sound Design and music scores to greatly enhance the atmosphere of video games. Experience Highlights: Cloud Imperium Games - Star Citizen FPS - Sound Design -Responsibilities: Creating weapon sound effects. Recording Foley, editing sound files in Pro Tools and Digital Performer. Applying plugin effects. Mixing and Mastering files for final delivery in Wwise. (Wave and .OGG) Soulbound Studios, LLC – Chronicles of Elyria - Sound Design -Responsibilities: Creating MMO medieval sound effects. Recording Foley, editing sound files in Pro Tools and Digital Performer. Applying plugin effects. Mixing and Mastering files for final delivery in UE4 Audio System. (Wave and .OGG) Stardock Inc. - Galactic Civilizations 3 - Sound Design and Music - Star Control – Origins - Sound Design, Music and Dialog Editing -Responsibilities: Composing, editing MIDI, mixing and Mastering recordings of the music score using Logic, Digital Performer, Ensemble Pro, and Kontakt 5. Creating original sound effects using Pro Tools, Digital Performer and Sound Toys plugins. Editing dialogue and applying plugin effects to create unusual alien voice effects. Mixing and Mastering files for final delivery in Wwise. (Wave and .OGG) - Ashes of the Singularity - Sound Design and Music Illfonic, Inc. - Friday the 13th – The Game - Sound Design -Responsibilities: Creating original sound effects using Pro Tools, Digital Performer and Sound Toys plugins. Editing and Mastering dialogue. Mixing and Mastering files for final delivery in Unreal Engine 4 Audio System. (Wave and .OGG) -Dead Alliance - Sound Design, Music and Dialog Editing Monolyth/TimeGate Studios - F.E.A.R. – Extraction Point - Sound Design Triumph Studios - Overlord – Sound Design and Dialog Editing - Age of Wonders Series - Sound Design and Music Netdevil, Inc. Lego Universe - Sound Design and Music Illfonic, Inc. - Nexuiz - Sound Design and Music Trilobyte - Clandestiny - Music Westwood Studios - Kyrandia Book 2 - Music S.S.I - Eye of the Beholder III - Music - Ravenloft – Music - Education: Rutgers University B.A. in Music Qualifications: -Proficient in UE4 Audio, Wwise, Pro Tools, Digital Performer, Adobe Audition, Logic Pro -Fluent in many styles of music -Mixing and post production techniques -Voice over casting, recording and editing -Twenty-five years of creating audio for games -Understanding of Kontakt 5 -Familiar with hundreds of current sound libraries Affiliation: -Member of Game Audio Network Guild
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