Luis Pedro Melgar Arias
Game Designer / 3D Generalist
WORK EXPERIENCE
Card Game Prototype ( Unity ) - Freelance Project
11/2021
• P rot oty pe cr eat ed fo r a client on Upwor k (F reelancer sit e) in 2 1/ 2 wee k s.
• Impl ement ed a ll mech anics ne eded t o be able to complete a full game - pla y loop .
• Cre ated t he ability t o read CSV files wi th data for a ll th e cards.
About me
I've had a passion for g ames,
movi es and animation for as long as
I can remember. Since I was first able
to, I have been fiddling wit h computer
software to try and learn a nd recreate
all of my fa vor ite moments from games
and mo vies. Now, I take ev ery chance
I can get to improve and learn new
tech niques to implement in my work.
I have wor ked as a Graphi c Designer,
Ga me Designer , 3D Modeler, Illustrator
and eve ryt hing in between throughout
the y ears, but I still feel I have a lot
to learn, and hope to find a team with
whom I can work and gro w together.
• Cre ated a deck builder , and a deck s hu ffl er for each player.
• Impl ement ed lo cal m ult ipla yer for t es t-abil it y.
• Cre ated a car d "gra ve yar d" t o put fallen car ds in. Player s can als o go int o th e
g rave yar d and s elect a specific ca rd t o put back i n pl ay.
Little Hopper ( Unreal Engine 4 ) - Android Mobile Game
06/2020 - Present
• Lit tle Ho ppe r is a infinite pla tfor m er , solo deve loped, u si ng Unre al En gin e 4.
• Impl ement ed gam e lo gic using a m ixt ur e of Bl ue pri nt s a nd C++
• Cre ated pr oce dur al s yst e m th at dete rmi ne s t he types of platform s th a t wi ll
s pa w n dependi ng on the pla yer s pr ogress.
• D es igned a nd cre ate d all 3D asset s needed for t he gam e.
• Cre ated a st or e sys te m where pla yer ca n unlock or purchase chara ct e r sk in s .
Birthday Dash ( Unreal Engine 4 ) - Short PC Game
08/2020
• S mall puz zle ro om game cr ea ted as a bi rt hday gift .
Phone:
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• Me chan ics im pleme nte d using B lu epr in ts.
• D es igned 4 differ ent ro om s, e ach wit h di ffe rent challenges for the p lay e r.
• S impl e desi gn specifica ll y t arget ed t o the players lev el of experi en c e .
E-mail:
• Famil y bir t hday m es sages implem en ted as rewards for completing ea c h room.
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• Cre ated a ll ne cess ar y as set s for t he gam e (3D Model s, Materials, A nima ti on ).
Por�olio:
Sci-Fi Modular Environment Pack - UE4 Marketplace Content
luispmelgar.wixsite.com/website
• This asset pa ck w as ma de to sell in th e Unre al Mar ket place. It's me an t to be
us ed as a s t ar ting o ff point fo r an y Sci- Fi le vels i n Unre al E ng in e.
SKILLS
10/2017
• All p iece s a re m o dula r an d ha ve m at er ial in st ances that provide an e asy wa y
to cust om ize th eir Colo rs , Ro ughness a nd Met al li c prope rt ie s.
• P rovides 82 S tat ic m es hes wit h t extu re s ize s ra nging fr om 512X5 12 t o 1 02 4X1 02 4.
Game Design
Cold Pizza Studios
Level Design
• D uring my t ime at Cold P iz za Studi os, I le ar ned a l ot about video p rodu c t ion, g ra p hic
d es ign , s cri pt wri ting as w ell a s pr oject ma na gem en t a nd d ire cti on. I s ta rte d a s a
Gra phic Des igne r and ended as an Ar t Dir ect or.
3D Modeling
Illustration
Graphic Design
SOFTWARE
08/2013 - 08/2016
• I ke pt t he t eam o n cou rs e wit h th e project s v is ion , a s well as mak ing su re mi l es ton es
a re be ing met in or de r for us to h it our cl ie nt s deadli ne .
• Was in charge of maintaining clear communication with clients, to ensure that the project
was on track and in line with the guidelines provided.
• Designed and created any art that was needed for different projects, making sure to
maintain clear communication with the rest of the team in order to improve our work
pipeline.
• Directed a couple of projects, creating the vision, the goals and the milestones.
Unreal Engine 4
EDUCATION
Unity 3D
Vancouver Film School - Game Design Diploma
10/2009 - 10/2010
Blender
Maya LT
Affinity Designer
• O ne ye ar int ensiv e pr ogram t hat showed us ev eryt hing that goes i nt o d eve lop i ng
a nd launching a gam e
Udemy - C++ for Game Development
10/2019
• O nline co urs e fo cusing o n learn in g the basics of C++ for game d e vel opme nt
Clip Studio Paint
UPWORK CLIENT REVIEWS
I have been working as a freelancer
on Upwork for over 2 years now i n
several
different
t ypes
of
proj ects.
The upside of using a site like Upwork
is tha t any pot ent ial client or employer
can easily view reviews left by past
clients regarding t he work that wa s
done. These are some revi ew s I ha ve
received for my w ork during th is time.
PROJECT TYPES
Game Development
Graphic Design
3D Modeling
Illustration
Translation