Logan De Blieu

Logan De Blieu

$44/hr
Unity Game Design and Development
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Location:
Austin, Texas, United States
Experience:
3 years
Logan DeBlieu Bordentown, NJ 08505 | (856) 425 – 8777-| www.portfolium.com/LoganDeBlieu https://www.linkedin.com/in/logan-deblieu-6358ab227/ PROFESSIONAL SUMMARY: A talented programmer who loves game design and enjoys a challenge. Striving for excellence in all assigned responsibilities is a constant self-expectation. EDUCATION: BS in Game Design and Development (May 2019) - Wilmington University, New Castle, DE CORE COMPETENCIES: Programming (C#, Java, among others), Unity Development (2D/3D), Multiplayer Networking, as well as Self-Management, Program Planning, and Professionalism. ACADEMIC HONORS AND AWARDS: Dean’s List, 3.85 GPA 2016 College of Technology Awards – Script or Play Award: Second Place Delta Alpha Pi – International Honor Society; Induction May 9,- Cecil Con Game Jam – 24-Hour Game Development Competition: Second Place – April 12-13 GAME DESIGN - RELEVANT COURSE EXPERIENCE: GAME DESIGN • • Game Design and Development I – Gained valuable experience making real games for actual clients such as a CSI simulator to teach students the ins and outs of a crime scene. Game Design and Development II – Created my own 2D stealth game from top to bottom in just 15 weeks. PROGRAMMING • • Advanced JavaScript for Unity 3D – Used C# (in lieu of JavaScript) to develop games within the Unity engine. Advanced Game Engines: Using Unity 3D – As the primary programmer, worked with several teams to create games in the Unity engine. AUDIO AND MOTION GRAPHICS • Advanced Motion Graphics - Manipulated text, computer animation, and motion graphics to create visual effects seen in commercial video, concentrating on composition, color correction, rendering, and lighting direction. WORK EXPERIENCE - PAID: October 2019-Present PROGRAMMER ANALYST, LOCKHEED MARTIN, Moorestown, NJ Work extensively to program state-of-the-art simulations for the U.S. Navy. • Self-sufficient: Preferentially chosen by peers, and often the sole developer on entire projects. • Team Player: Collaborate incredibly well with others, and always carry my weight. • Quick: Constantly astound my coworkers with my speed and responsiveness. • Reliable: Have always succeeded in delivering projects on time and under budget. • Experienced: Have handled dozens of projects from planning to delivery, and beyond. • Knowledgeable: Work experience including (but not limited to) the following categories: Unity (2D/3D) Multiplayer Networking C# & Java PC & Console
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