NAME : Lim Leong Kee
EMAIL :-CONTACT NUMBER: - (Mobile) / - (Home)
EDUCATIONAL & PROFESSIONAL BACKGROUND
Year
2004 – 2009
College / University
Qualification / Course
Multimedia University (MMU), Malaysia
Bachelor’s Degree
(Major in Software Engineering
and Games Design)
CGPA: 3.63
WORKING EXPERIENCE
Period
Employment
Title
Sep, 2015 – Jul, 2016
Visual Math Interactive Sdn. Bhd.
(Zapzapmath)
Visual Math Interactive Sdn. Bhd.
(Zapzapmath)
Mediasoft Entertainment Sdn. Bhd.
Mar, 2013 – Sep, 2015
Mediasoft Entertainment Sdn. Bhd.
Game Programmer
Jul, 2011 – Mar, 2013
Frozen Lizard Studios
Co-founder / Technical Director
Feb, 2011 – Jun, 2011
Tomato Animation Sdn. Bhd.
Freelance Programmer
Oct, 2010 – Jun, 2011
Self-employed in Partnership
Game Programmer
Oct, 2009 – Sep, 2010
FrameMotion Studio Sdn. Bhd.
Multimedia Programmer
Jun, 2008 – Feb, 2009
Panasonic R&D Centre Malaysia
Sdn. Bhd.
Graphical User Interface
Engineer (Part-time)
Jun, 2007 – Sep, 2007
Hatchlings Games Studio
Game Programmer (Internship)
Jan, 2018 – Present
Aug, 2016 – Dec, 2017
Technical Lead Developer
Senior Game Developer
Senior Game Programmer
RELEVANT PROJECTS
2018 – Present
Zapzapmath Home Apps – Kindergarten to 6th Grade Math
(Educational Games)
- Work as lead programmer, mainly work in game engine, game
templates, and creating useful development tools to help teammates
develop games faster and more efficiently.
- Provide tutorials on using the game engine and development tools.
- Write documentations about the game engine and development tools.
- Design, planning, and write documentations about requirements.
- Work on a system to separate different grades into different apps that
can link to each other.
- Work on the Client Side to communicate with the Server side
through the REST APIs.
- Work on the Sharing Mechanics System and feature improvements.
- Research and development on new technology and features.
- Game optimization.
- Game testing and debugging.
- Meeting and report.
- Technical consultancy and troubleshooting.
o
o
2017 – 2018
Website: https://www.zapzapmath.com/home
Google Play (Android), App Store (iOS):
https://www.zapzapmath.com/home
(At the middle part of the webpage)
Zap Zap Kindergarten Math (Educational Game)
- Work as lead programmer, mainly work in game engine, game
templates, and creating useful development tools to help teammates
develop games faster and more efficiently.
- Provide tutorials on using the game engine and development tools.
- Write documentations about the game engine and development tools.
- Work as Game designer and Programmer for Adaptive Learning
System to automatically adjust the game difficulty based on the
player's progress and Scoring Algorithm.
- Work on Voice Over System for the selected language from 9
different languages, Asset Bundle Download System, Event
Tracking.
- Work on the Client Side to communicate with the Server side
through the REST APIs.
- Game optimization.
- Game testing and debugging.
- Meeting and report.
o
o
Google Play (Android):
https://play.google.com/store/apps/details?
id=com.visualmathinteractive.zapzapmathgradek
App Store (iOS): https://itunes.apple.com/app/id-
2016 – Present
Zap Zap Math – K6 Math Games (Educational Game)
- Work as lead programmer, mainly work in game engine, game
templates, and creating useful development tools to help teammates
develop games faster and more efficiently.
- Provide tutorials on using the game engine and development tools.
- Write documentations about the game engine and development tools.
- Design, planning, and write documentations about requirements.
- Work on the Client Side to communicate with the Server side
through the REST APIs.
- Work on Reward System, In-App-Purchase Auto-Renewal
Subscription System (Apple and Google), Asset Bundle Download
System, Adaptive Learning System, Scoring Algorithm and
Percentile, Game Recommendation System, Feedback Submission
System, Offline Mode, Event Tracking, standard REST API Calling
System with Error Tracking to track on failures for API
troubleshooting.
- Research and development on new technology and features.
- Game optimization.
- Game testing and debugging.
- Meeting and report.
- Technical consultancy and troubleshooting.
o
o
o
o
Website: https://www.zapzapmath.com/
Google Play (Android):
https://play.google.com/store/apps/details?
id=com.visualmathinteractive.zapzapmath
App Store (iOS): https://itunes.apple.com/app/id-
WebGL: https://play.zapzapmath.com/
2015 – 2016
Phantom Blade (Game)
- Work as lead programmer, mainly work in programming part.
- Write documentation.
- Task arrangement and assignation.
- Code structure design.
- Game level design.
- Game testing and debugging.
- Meeting and report.
2015
Zorun (Multiplayer Game)
- Work as lead programmer, mainly work in programming part.
- Write documentation.
- Task arrangement and assignation.
- Work on multiplayer system, lobby, creating game room, joining game
room.
- Game testing and debugging.
- Meeting and report.
2014 – 2015
Mediasoft Entertainment Sdn. Bhd.: JumpSmashTM Legend / 2014
(Game)
- Work as lead programmer, mainly work in programming part.
- Write documentation.
- Task arrangement and assignation.
- Code structure design.
- Game testing, debugging, packaging and uploading.
- Meeting and report.
2013
Mediasoft Entertainment Sdn. Bhd.: JumpSmashTM (Game)
- Work as lead programmer, mainly work in programming part.
- Game design.
- Write documentation.
- Task arrangement and assignation.
- Code structure design.
- Game testing, debugging, packaging and uploading.
- Meeting and report.
2013
Mediasoft Entertainment Sdn. Bhd.: FQ Genius (Game)
- Work on some game scenes.
- Design and develop stock market system.
- Develop home decoration system.
- Mini games.
2011
Frozen Lizard Studios: Run Ran Run (Game)
- Mainly work in programming part.
- Game design.
- Game testing and debugging.
2010 – 2011
Frozen Lizard Studios: Poco Poco Cheerocco (Game)
- Mainly work in programming part.
- Game design.
- Game testing and debugging.
2010 – 2011
Tomato Animation Sdn. Bhd.: Chinese Zombie War (Game)
- Work as main programmer.
- Code structure design.
- Game testing and debugging.
PERSONAL AWARDS
2010
MSC Malaysia Intellectual Property Creators Challenge (IPCC) 2010
Winner
Project Name: Poco Poco Cheerocco
2007
Second Runner-up team of IBM – Annual Code Match 2007
(Programming Competition), Multimedia University
2006
Champion of CodePlay (Game Programming Competition),
Multimedia University
COMPANY AWARDS
2017 – 2018
Zapzapmath's Awards and Recognition
Awards and Recognition section at https://www.zapzapmath.com
(Near the bottom part of the webpage)
2014
Asia Smartphone Apps Contest
Certificate of Merit in Games and Edutainment category
Project Name: JumpSmashTM
TECHNICAL SKILLS
-
Expert in Unity Game Engine 2D / 3D (Language: C#, JavaScript).
-
Expert in object-oriented programming (OOP).
-
Expert in implementing Multiplayer System in Unity 2D / 3D.
-
Expert in implementing REST API communication with the Server.
-
Expert in performance tuning and memory management in Unity 2D / 3D.
-
Expert in designing code structure, flexible and reusable code.
-
Expert in creating frameworks, plugins, and development tools.
-
Expert in Adobe Flash (Language: ActionScript).
-
Expert in SourceTree and version control concepts.
-
Expert in debugging and problem solving.
-
Expert in building, uploading, and publishing iOS and Android apps.
-
Intermediate in HTML, CSS, PHP and MySQL.
-
Intermediate in C, C++ and Open GL.
-
Intermediate in Java.
-
Beginner in Xcode with Swift language (iOS).
-
Beginner in Android Studio with Java language (Android).
NON-TECHNICAL SKILLS
-
Expert in leading and working with a team of game designers, programmers, artists, etc.
-
Expert in planning, writing list of feature requirements and drawing flowcharts.
-
Expert in briefing, guiding a team and task assignation.
-
Expert in writing API, plugin and scripting reference documentations.
-
Expert in creating and writing standard operating procedures (SOP).
-
Expert in project management (ClickUp, Agile - Scrum methodology).
-
Expert in writing proposals to propose ideas, suggestions and future plans.
LANGUAGES
-
English
-
Mandarin
-
Malay
-
Cantonese