Lim Leong Kee

Lim Leong Kee

$20/hr
Unity Game Developer
Reply rate:
-
Availability:
Part-time (20 hrs/wk)
Location:
Cheras, Kuala Lumpur, Malaysia
Experience:
10 years
NAME : Lim Leong Kee EMAIL :-CONTACT NUMBER: - (Mobile) / - (Home) EDUCATIONAL & PROFESSIONAL BACKGROUND Year 2004 – 2009 College / University Qualification / Course Multimedia University (MMU), Malaysia Bachelor’s Degree (Major in Software Engineering and Games Design) CGPA: 3.63 WORKING EXPERIENCE Period Employment Title Sep, 2015 – Jul, 2016 Visual Math Interactive Sdn. Bhd. (Zapzapmath) Visual Math Interactive Sdn. Bhd. (Zapzapmath) Mediasoft Entertainment Sdn. Bhd. Mar, 2013 – Sep, 2015 Mediasoft Entertainment Sdn. Bhd. Game Programmer Jul, 2011 – Mar, 2013 Frozen Lizard Studios Co-founder / Technical Director Feb, 2011 – Jun, 2011 Tomato Animation Sdn. Bhd. Freelance Programmer Oct, 2010 – Jun, 2011 Self-employed in Partnership Game Programmer Oct, 2009 – Sep, 2010 FrameMotion Studio Sdn. Bhd. Multimedia Programmer Jun, 2008 – Feb, 2009 Panasonic R&D Centre Malaysia Sdn. Bhd. Graphical User Interface Engineer (Part-time) Jun, 2007 – Sep, 2007 Hatchlings Games Studio Game Programmer (Internship) Jan, 2018 – Present Aug, 2016 – Dec, 2017 Technical Lead Developer Senior Game Developer Senior Game Programmer RELEVANT PROJECTS 2018 – Present Zapzapmath Home Apps – Kindergarten to 6th Grade Math (Educational Games) - Work as lead programmer, mainly work in game engine, game templates, and creating useful development tools to help teammates develop games faster and more efficiently. - Provide tutorials on using the game engine and development tools. - Write documentations about the game engine and development tools. - Design, planning, and write documentations about requirements. - Work on a system to separate different grades into different apps that can link to each other. - Work on the Client Side to communicate with the Server side through the REST APIs. - Work on the Sharing Mechanics System and feature improvements. - Research and development on new technology and features. - Game optimization. - Game testing and debugging. - Meeting and report. - Technical consultancy and troubleshooting. o o 2017 – 2018 Website: https://www.zapzapmath.com/home Google Play (Android), App Store (iOS): https://www.zapzapmath.com/home (At the middle part of the webpage) Zap Zap Kindergarten Math (Educational Game) - Work as lead programmer, mainly work in game engine, game templates, and creating useful development tools to help teammates develop games faster and more efficiently. - Provide tutorials on using the game engine and development tools. - Write documentations about the game engine and development tools. - Work as Game designer and Programmer for Adaptive Learning System to automatically adjust the game difficulty based on the player's progress and Scoring Algorithm. - Work on Voice Over System for the selected language from 9 different languages, Asset Bundle Download System, Event Tracking. - Work on the Client Side to communicate with the Server side through the REST APIs. - Game optimization. - Game testing and debugging. - Meeting and report. o o Google Play (Android): https://play.google.com/store/apps/details? id=com.visualmathinteractive.zapzapmathgradek App Store (iOS): https://itunes.apple.com/app/id- 2016 – Present Zap Zap Math – K6 Math Games (Educational Game) - Work as lead programmer, mainly work in game engine, game templates, and creating useful development tools to help teammates develop games faster and more efficiently. - Provide tutorials on using the game engine and development tools. - Write documentations about the game engine and development tools. - Design, planning, and write documentations about requirements. - Work on the Client Side to communicate with the Server side through the REST APIs. - Work on Reward System, In-App-Purchase Auto-Renewal Subscription System (Apple and Google), Asset Bundle Download System, Adaptive Learning System, Scoring Algorithm and Percentile, Game Recommendation System, Feedback Submission System, Offline Mode, Event Tracking, standard REST API Calling System with Error Tracking to track on failures for API troubleshooting. - Research and development on new technology and features. - Game optimization. - Game testing and debugging. - Meeting and report. - Technical consultancy and troubleshooting. o o o o Website: https://www.zapzapmath.com/ Google Play (Android): https://play.google.com/store/apps/details? id=com.visualmathinteractive.zapzapmath App Store (iOS): https://itunes.apple.com/app/id- WebGL: https://play.zapzapmath.com/ 2015 – 2016 Phantom Blade (Game) - Work as lead programmer, mainly work in programming part. - Write documentation. - Task arrangement and assignation. - Code structure design. - Game level design. - Game testing and debugging. - Meeting and report. 2015 Zorun (Multiplayer Game) - Work as lead programmer, mainly work in programming part. - Write documentation. - Task arrangement and assignation. - Work on multiplayer system, lobby, creating game room, joining game room. - Game testing and debugging. - Meeting and report. 2014 – 2015 Mediasoft Entertainment Sdn. Bhd.: JumpSmashTM Legend / 2014 (Game) - Work as lead programmer, mainly work in programming part. - Write documentation. - Task arrangement and assignation. - Code structure design. - Game testing, debugging, packaging and uploading. - Meeting and report. 2013 Mediasoft Entertainment Sdn. Bhd.: JumpSmashTM (Game) - Work as lead programmer, mainly work in programming part. - Game design. - Write documentation. - Task arrangement and assignation. - Code structure design. - Game testing, debugging, packaging and uploading. - Meeting and report. 2013 Mediasoft Entertainment Sdn. Bhd.: FQ Genius (Game) - Work on some game scenes. - Design and develop stock market system. - Develop home decoration system. - Mini games. 2011 Frozen Lizard Studios: Run Ran Run (Game) - Mainly work in programming part. - Game design. - Game testing and debugging. 2010 – 2011 Frozen Lizard Studios: Poco Poco Cheerocco (Game) - Mainly work in programming part. - Game design. - Game testing and debugging. 2010 – 2011 Tomato Animation Sdn. Bhd.: Chinese Zombie War (Game) - Work as main programmer. - Code structure design. - Game testing and debugging. PERSONAL AWARDS 2010 MSC Malaysia Intellectual Property Creators Challenge (IPCC) 2010 Winner Project Name: Poco Poco Cheerocco 2007 Second Runner-up team of IBM – Annual Code Match 2007 (Programming Competition), Multimedia University 2006 Champion of CodePlay (Game Programming Competition), Multimedia University COMPANY AWARDS 2017 – 2018 Zapzapmath's Awards and Recognition Awards and Recognition section at https://www.zapzapmath.com (Near the bottom part of the webpage) 2014 Asia Smartphone Apps Contest Certificate of Merit in Games and Edutainment category Project Name: JumpSmashTM TECHNICAL SKILLS - Expert in Unity Game Engine 2D / 3D (Language: C#, JavaScript). - Expert in object-oriented programming (OOP). - Expert in implementing Multiplayer System in Unity 2D / 3D. - Expert in implementing REST API communication with the Server. - Expert in performance tuning and memory management in Unity 2D / 3D. - Expert in designing code structure, flexible and reusable code. - Expert in creating frameworks, plugins, and development tools. - Expert in Adobe Flash (Language: ActionScript). - Expert in SourceTree and version control concepts. - Expert in debugging and problem solving. - Expert in building, uploading, and publishing iOS and Android apps. - Intermediate in HTML, CSS, PHP and MySQL. - Intermediate in C, C++ and Open GL. - Intermediate in Java. - Beginner in Xcode with Swift language (iOS). - Beginner in Android Studio with Java language (Android). NON-TECHNICAL SKILLS - Expert in leading and working with a team of game designers, programmers, artists, etc. - Expert in planning, writing list of feature requirements and drawing flowcharts. - Expert in briefing, guiding a team and task assignation. - Expert in writing API, plugin and scripting reference documentations. - Expert in creating and writing standard operating procedures (SOP). - Expert in project management (ClickUp, Agile - Scrum methodology). - Expert in writing proposals to propose ideas, suggestions and future plans. LANGUAGES - English - Mandarin - Malay - Cantonese
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