OROLOBO OLISA LAWRENCE
ABULE-OJA, YABA, LAGOS ·--· orolobo-lawrence-7308a11b8
A RESULT ORENTED GENERAL SOFTWARE ENGINEER, WITH EXPERIENCE IN BUILDING AND MAINTAIN
SOFTWARE WITH DIFFERENT TOOLS, AND DEPLOYING SOFTWARE TO DIFFERENT TARGET DEVICES OR
ENVIRONMENTS. I AM LOOKING TO FURTHER MY CAREER AS A SOFTWARE ENGINEER AT A FINANCE
TECHNOLOGY COMPANY.
EXPERIENCE
4TH APRIL 2022 – PRESENT
SOFTWARE ENGINEER 1, PAGA
SPRING · T-SQL · BOOTSTRAP · STRUTS 2.0
• I UPDATED LEGACY CODE BUILT IN STRUTS TO REFLECT CHANGE IN REGULATION
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AROUND THE BUSINESS CORE.
I UPDATED A LEGACY SUPPORT TOOL (https://verify.paga.com/) BUILT WITH SPRING
AND VANILLA CSS TO HAVE A MORDERN RESPONSIVE INTERFACE AND MORDERN USER
EXPERIENCE USING BOOTSTRAP 5.1.3.
I UPDATED THE REST ENPOINT FOR THE MOBILE APP TO REFLECT THE UPDATE IN
REGULATIONS.
I HELPED BRAINSTORM AND IMPLEMENTED AN APPROACH TO SAFE GUARD THE
COMPANY AGAINST MALACIOUS USERS CREATING ACCOUNTS THROUGH USSD.
I HELPED DEBUG AND FIXED A NEW LOGIC THAT BROKE THE USER FLOW. THE BUG WAS
BASED ON THE NEW LOGIC ON THE LEGACY CODE OF SPRING.
DEC 2021 – MAR 2022
GENERAL SOFTWARE ENGINEER, YEOLOM
RMMZ · PHP · BOOTSTRAP
• DESIGNED, DEVELOPED, AND CURRENTLY MAINTAINING YEOLOM’S MARKETPLACE, AS
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WELL AS DEVELOPED THE CURRENT STRATEGY TO ACQUIRE USERS AND MEMBERS.
DEVELOPED, AND CURRENTLY MAINTAINING THE 2D DETECTIVE NARI FREE EDITION
GAME (WHICH IS THE FIRST GAME LAUNCHING THE FRANCHISE), AND REDUCED THE
SCOPE FOR THE GAME.
ASSISTED IN DECIDING THE MARKETING APPROACH AS WELL AS PLATFORMS TO SELL
THE FAMILY OF PRODUCTS.
MODIFIED AND CURRENTLY MAINTAINING A COPY OF KHALIDLAM OPENSOURCE SIMPLE
PHP BLOG FROM GITHUB TO FIT THE COMPANY NEEDS UNDER THE GIVEN
CONSTRAINTS.
ASSISTED IN MOTIVATING AND GROWING THE BOND BETWEEN THE REMOTE TEAM,
BOTH SOFTWARE ENGINEER TEAM AND GAME TESTERS.
JAN 2021 – AUG 2021
SOFTWARE ENGINEER, YEOLOM’S LAPMA
RPG MAKER MV · JAVASCRIPT
• IMPLEMENTED THE ENTIRE GAME SCRIPT FOR DETECTIVE NARI USING THE RPG MAKER
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GAME ENGINE.
HARD CODED A PAYMENT FEATURE INTO THE GAME TO ENABLE DONATION TO THE
COMPANY.
JAN 2019 – SEP 2020
SOFTWARE ENGINEER, P.AI.F (PERSONAL PROJECT)
PYTHON
• IMPLEMENTED A SPEECH SYNTHESIS, AND BASIC SENTENCE TOKENIZATION USING
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PYTHON.
DESIGN AND IMPLEMENTED THE UI USING TKINTER IN PYTHON.
JAN 2018 – NOV 2021
SOFTWARE ENGINEER, BLYTE TECH
JAVA · PHP
• LEAD A SMALL TEAM TO DEVELOP THE MINIMUM VIABLE PRODUCT OF A PAST
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QUESTION APP.
DEVELOPED AND USED JAVA TO IMPLEMENT FLOWCHART FOR PROTECTION
ALGORITHM.
DESIGNED AND USED PHP TO DEVELOP THE ACTIVATION CODE OR LICENSE KEY
GENERATOR.
DESIGNED THE EXHER UI USING ADOBE XD.
EDUCATION
2017 - 2021
SOFTWARE ENGINEERING, BABCOCK UNIVERSITY
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MY TEAM BUILT A FINAL YEAR PROJECT MANAGEMENT SOFTWARE, I HAD DOCUMENTED
THE PROCESS.
I GRADUATED WITH A 2.1
SKILLS
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Software Development using Python Programming language, developed through reading
Exploring Data Using Python3 by Charles R. Severance.
Data Science using Python Programming, developed through classes on Dataquest
(dataquest.io).
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Software Development using Java Programming language, developed through reading
Introduction to Programming using Java SE7.
UI Design using Adobe XD, developed through working on Blyte Tech’s Exher project.
Leadership in small teams, developed through working on Blyte Tech’s Exher project.
HOBBIES
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Reading Business books, Watching Business related YouTube videos.
Keeping Fit.
Learning and Practicing Software Engineering Tools.
Thinking and Expanding knowledge.
INTEREST
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Artificial Intelligence
Business.
Game Development.
Stocks and Stock Market.
Data Science and Machine Learning.
Software.
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