KONO ICHIROU
Kyoto University Graduate | Senior Software Engineer
Orlando, FL · - ·-
Highly skilled senior software engineer with experience in game engines, 3D graphics, and Unity
development. Proficient in Unreal and C++. Seeking to leverage expertise in software development to
migrate an existing Unity product into Unreal for a growing software start-up.
EXPERIENCE
2011 – PRESENT
UNITY DEVELOPER/GAME DEVELOPER, NINTENDO CO. LTD
- Developed games for multiple platforms including mobile, PC, and consoles using Unity and
Unreal.
- Created gameplay mechanics, user interfaces, and optimized game performance.
- Worked in a team environment and collaborated with designers, artists, and other developers
to bring projects to completion.
- Designed and implemented AI systems, physics simulations, and networked multiplayer
functionality.
- Successfully shipped multiple VR and AR applications.
2008 – 2011
COMPUTER SCIENCE PROFESSOR, KYOTO UNIVERSITY
- Taught computer science courses to undergraduate and graduate students.
- Developed and led research projects in the field of artificial intelligence and machine learning.
- Published research papers in leading academic journals and conferences.
PROJECTS
2020
SPLATOON
- Developed a first-person shooter game for PC using Unreal and C++.
- Designed and implemented gameplay mechanics, AI systems, and visual effects.
- Optimized game performance for different PC configurations.
- Collaborated with the art team to create game assets and animations.
2018
PUZZLE BOBBLE EVERYBUBBLE!
- Developed a mobile puzzle game using Unity.
- Designed and implemented gameplay mechanics, user interface, and visual effects.
- Optimized game performance for different mobile devices and resolutions.
- Successfully shipped the game on both iOS and Android platforms.
EDUCATION
KYOTO UNIVERSITY
- Bachelor of Science in Computer Science, 2005
- Master of Science in Computer Science, 2007
- Doctor of Philosophy in Computer Science, 2010
SKILLS
Proficient in Unity and Unreal engines and C++
programming language
Strong knowledge of game design principles
and mechanics
LANGUAGES
- Japanese (native)
- English (fluent)
2
Experience with 2D and 3D game
development
Familiarity with AI, physics, and networking
systems
Strong problem-solving and analytical skills