Kono Ichirou

Kono Ichirou

$40/hr
Unreal Engine, Unity, C, C#
Reply rate:
-
Availability:
Hourly ($/hour)
Age:
34 years old
Location:
Nagoya, Aichi, Japan
Experience:
11 years
KONO ICHIROU Kyoto University Graduate | Senior Software Engineer Orlando, FL · - ·- Highly skilled senior software engineer with experience in game engines, 3D graphics, and Unity development. Proficient in Unreal and C++. Seeking to leverage expertise in software development to migrate an existing Unity product into Unreal for a growing software start-up. EXPERIENCE 2011 – PRESENT UNITY DEVELOPER/GAME DEVELOPER, NINTENDO CO. LTD - Developed games for multiple platforms including mobile, PC, and consoles using Unity and Unreal. - Created gameplay mechanics, user interfaces, and optimized game performance. - Worked in a team environment and collaborated with designers, artists, and other developers to bring projects to completion. - Designed and implemented AI systems, physics simulations, and networked multiplayer functionality. - Successfully shipped multiple VR and AR applications. 2008 – 2011 COMPUTER SCIENCE PROFESSOR, KYOTO UNIVERSITY - Taught computer science courses to undergraduate and graduate students. - Developed and led research projects in the field of artificial intelligence and machine learning. - Published research papers in leading academic journals and conferences. PROJECTS 2020 SPLATOON - Developed a first-person shooter game for PC using Unreal and C++. - Designed and implemented gameplay mechanics, AI systems, and visual effects. - Optimized game performance for different PC configurations. - Collaborated with the art team to create game assets and animations. 2018 PUZZLE BOBBLE EVERYBUBBLE! - Developed a mobile puzzle game using Unity. - Designed and implemented gameplay mechanics, user interface, and visual effects. - Optimized game performance for different mobile devices and resolutions. - Successfully shipped the game on both iOS and Android platforms. EDUCATION KYOTO UNIVERSITY - Bachelor of Science in Computer Science, 2005 - Master of Science in Computer Science, 2007 - Doctor of Philosophy in Computer Science, 2010 SKILLS    Proficient in Unity and Unreal engines and C++ programming language Strong knowledge of game design principles and mechanics   LANGUAGES - Japanese (native) - English (fluent) 2 Experience with 2D and 3D game development Familiarity with AI, physics, and networking systems Strong problem-solving and analytical skills
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