II have my expertise in modeling, texturing and look-dev.
My primary tool to use is blender, along with it I also use , substance painter, Houdini, marvelous designer, keyshot renderer and a bit of unreal and unity.
II have my experience in building environment for games which help in narrative as also a great level design helping in gameplay mechanics, also have experience in prop art, for game ready asset creation both for unity and unreal.