github.com/kanerodriguez
linkedin.com/in/kanerodriguez
KANE RODRIGUEZ
--kanerodriguez.com
EDUCATION
Carbondale, IL
Southern Illinois University Carbondale
Fall 2015 – May 2017
● B.S. in Electrical and Computer Engineering, May 2017. GPA: 3.96/4.00
● Programming Coursework: Cloud Computing, Software Game Development, Multi-agent Systems
● EE Coursework: Computer Arch., VLSI Design, Signal Processing
EMPLOYMENT
Software Engineer
Arturo.ai
July 2019 – Present
● Architected and managed several model microservices for a POC request for a $2 million contract
● Used multiprocessing to improve building segmentation model validation times from 6 hours to 30 minutes
● Decreased roof attribute model processing time from 1 minute to 12 seconds by subdividing a large image and
running multiple predictions in parallel
● Collaborating with CSO, CTO, and technical staff to redesign current residential API backend
● Leveraging knowledge in Tensorflow, Kubernetes, Helm, Docker, Python, Computer Vision, and Jenkins X
Freelance Software Engineer
Kane Rodriguez
August 2018 – July 2019
● Developed a real-time (30 FPS) index finger tracking application for use in assistive technologies
● Utilized Tensorflow Lite GPU Delegate to decrease index finger detection model processing time by 89%
● Implemented a location-based lost pets social platform using NoSQL database and GPS API’s with Flutter
● Delivered a financial forecast model alongside a custom model training pipeline with cloud-based
hyperparameter tuning and distributed training support
● Leveraged knowledge in C++, Python, Java, Dart, Git, Tensorflow, Proposal Writing, and GCP’s ML Engine
Software Engineer
The Boeing Company
July 2017 – August 2018
● Designed and developed a C++ based graphical user interface that replaced more than 20% of the hardware on
the F15C Maintenance Trainer and interfaced with legacy cockpit simulation models
● Extended the F16 Instructor Operator Station (IOS) to support a 3D view of a pilot’s flight simulation scenario
● Managed a team of four engineers through GitLab issue tracking, daily standups, and maintained weekly task
lists and goals in order to meet project deadlines
● Leveraged knowledge in C++, JavaScript, Python, QML, Git, Qt 5, CMake, QMake, and OpenGL
TECHNICAL EXPERIENCE
Projects
● Boring Logging (2018). Co-created a voice-based application to aid Civil Engineers with on-site ground
sample analysis. (JavaScript, React)
● SIUC Robotics Competition (2017). Developed the motor control system, wireless communication system,
and user interface of a multi-terrain robotic vehicle. (C++, JavaScript, Python, Node.js)
● Simple IoT (2017). Created a wireless sensor network platform comprised of ultra-low-power microcontrollers
and a corresponding network sensor monitoring tool for potential smart home applications. (C, Firebase,
JavaScript, Node.js, MSP430-F2274 Microcontroller)
th
● International Design Automation Conference (2017). Awarded 5 place for the design of a door-mounted
people counting system with low-power FPGA devices. Presented in Austin, TX. (Verilog, JavaScript, Node.js)
● Automated Argumentation of IoT (2017). Modeled autonomous vehicle collaborations using social abstract
argumentation, published the framework, and presented at ICOMP in Las Vegas, NV. (Netlogo, LaTeX)
Skills
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Software: (proficient): Python, Git (familiar): C++, JavaScript, C#, Dart, Java, C, Tensorflow, React