I am an experienced 3D modeling artist with over 5 years in the industry, specializing in AR/VR projects. I have worked on a variety of projects, from low-poly modeling to creating highly realistic assets. I possess strong proficiency in 3ds Max and Blender, alongside familiarity with other industry-standard tools like Substance Painter. I have led a team of modelers, providing direction and ensuring project success, while also training colleagues in 3ds Max for 3D modeling.