J
USTIN A. HALL
- |-| https://www.linkedin.com/in/justinhall-designandart/
3D Modeler | Animator |Graphic & Motion Graphic Designer
Personal Profile
I am a highly skilled and adaptable artist with 12 years of experience across a vast array of creative fields. My
experiences range from technical artistry for major motion pictures through pre-production special effects and
3d modeling to creative leadership roles in corporate settings; where I provide motion graphics, videos, and
creative direction to my team, general manager, and our board of directors. My perpetual drive for self-improvement has led me to seek out a position that will enable me to further develop my abilities of creation and
innovation as well as inspire growth in others within a simulating and creative environment.
Technical Proficiencies
Adobe After Effects | Adobe Premier Pro | Adobe Illustrator | Adobe Photoshop | Adobe InDesign
Adobe Captivate | Adobe Muse | Adobe Animate | Storyboard Pro | Autodesk Maya | Blender | Zbrush
Substance Painter | Marvelous Designer | Reallusion Iclone | Reallusion CC | Unreal Engine | Xsens
Key Competencies
Technical Artistry | Special Effects | 3D Modeling | Leadership | Cross-Functional Team Leadership
Mentoring | Key Stakeholder Management |Motion Design/Video/Creative Direction
Professional Experience
Truist Bank | Lead Designer -Teammate Readiness & Enablement Consultant III
January 2023 - February 2024
Directed the creative direction of the technical team, ensuring alignment with Truist’s goals and objectives
as perceived by the general managers and board of directors.
• Aided in modernizing how information was presentation across Truist’s business structure.
• Enhanced information retention within the Care Team by showcasing innovative program applications.
• Introduced video and interactive decks as standard learning tools, fostering engagement and promoting
new projects.
Actor Capture | Technical Artist
August 2022 - Present (Contract Work)
Oversaw the acquisition of precise motion capture data and maintained the integrity of 3D models for
post-production in movie sets and capture stages.
• Used diverse 3D design and motion capture systems interconnected through advanced networks.
• Set up and ensured motion capture suit connectivity on set.
• Created props tailored for use with the Shogun Vicon System to enhance accuracy in motion capture via
the Volumetric System.
• Ensured seamless capture of motion in diverse settings, ranging from shots 30 feet away to actions captured at a maximum distance of 500 feet.
Masterwork Studios | Project Manager
October 2021 - January 2023 (Contract Work)
Produced and delivered 3D materials and objects tailored to client specifications ensuring alignment with
project objectives.
• Led a cohesive team to meet project deadlines and uphold quality standards.
• Implemented pre-production processes like storyboarding and concept art, optimizing project workflows
and communication efficiency.
• Enhanced corporate visibility, fostering transparent workflows and strengthening client relationships.
Further Experience
ASIFA-South | Business Associate
Panjandrum.ai Inc | Storyboard Artist
Legion Virtual Production | Storyboard Artist, Scene Director
Minuteman Press | Lead Designer, Production Artist
March 2021 - April 2022
August 2020 - August 2021
March 2020 - March 2021
March 2016 - March 2020
Education
Media Entrepreneurship B.F.A | Georgia State University
2022
Associate of Art Degree | Atlanta Metropolitan State College
2014