JOHN MICKO
PASION
GAME DEVELOPER
PERSONAL PROFILE
Passionate Game Designer that focuses
on innovative Gameplay Mechanics and
Impactful Level Designs.
PREVIOUS EDUCATION
iAcademy
Bachelor of Science in Game
Development and Design
- Dean's Lister in 2019
CONTACT INFORMATION
Cell: --
10 Romblon Street Bago Bantay Quezon
City
REFERENCES
Jan Kierstan S. Marcelino-Senior Quality Assurance Tester
Dave Lewis R. Flores-Extended Reality Software Developer
SKILLS AND ABILITIES
Advance Mastery in Google Sheets,Excel and Docs.
Play testing and Proficiency in Mantis, Testrail and
Jira.
Knowledgeable in various Game Engines such as
Unity and Unreal Engine
Knowledgeable in multiple platforms (Mobile, PC,
VR)
Knowledgeable in Illustrator
Creating Game Design Documents and High
Concept Documents
EMPLOYMENT HISTORY
Project Manager
Mega Cat Studios (Oct 2020 - Nov 2020)
Managed and assigned weekly production tasks, ensuring
smooth coordination across design, art, and programming
teams
Integrated final in-game assets to replace placeholders,
maintaining visual and technical consistency across levels
HPL GameDesign Corporation (Nov 2025 - Present)
Assign daily task and hold daily meeting and report to ensure
quality outputs.
Coordinate with the client to clarify requirements and align
deliverables.
Track daily and weekly progress of team members to monitor
productivity and identify blockers.
Quality Assurance Tester
Elevated Play Philippines Inc. — QA Tester I (May 2022
- December 2022)
Identified, documented, and tracked bugs using internal bugtracking tools.
Created and executed detailed test cases to ensure product
stability and gameplay consistency.
Performed functional, regression, and exploratory testing on
mobile
Led a QA project team, overseeing test planning, task
distribution, and milestone tracking.
MAD XR — Part-Time QA Tester (September 2025 –
Present)
Execute and maintain detailed test cases for multiple VR
projects.
Collaborate closely with developers to ensure timely fixes and
accurate retesting.
Conduct final quality assurance reviews before client delivery.
Identify, document, and verify bugs and usability issues across
builds.
VR Developer Support II
SupportNinja (February 2023 - November 2025)
Worked with the documentation team, games engineering
teams, and product teams to understand the challenges of the
developers and improve the products
Verified and reproduced bug reports submitted by VR
developers to support accurate issue tracking and resolution
Conducted quality testing of VR game and application
submissions to ensure they met performance, functionality,
and platform requirements.
Replicated and troubleshot developer-reported issues to
identify root causes and provide actionable insights.
Customer Service Representative
Telus INTL Philippines (October 2019 - February
2020)
I Got Games Philippines Corp (September 2021 December 2021)