Javier Ignacio González Nova
Chile, Octava región, Gran Concepción, San Pedro de la Paz, Avenida San Pedro del Valle #2112
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Education
UDEC(Universidad de Concepción)
Concepción, Chile
INFORMATIC ENGINEER
March 2010 - May 2015
Score 6,4 out of 7.
Experience
Bad Games
Concepción, Chile
SOFTWARE DEVELOPER
Feb. 2013 - Nov. 2014
• Develoment of a videogame for LG Smart TV device. Selknam defense is the name of the game.
• Design of artificial intelligence algorithms for videogame characters.
• The game is based on Marmalade C++ SDK.
Synopsys Chile Ltda
Santiago, Chile
SOFTWARE DEVELOPER (INTERNSHIP)
Jan. 2015 - Mar. 2015
• Development of a GUI testing system based on image recognition.
• Development of a unit testing system to test Synopsys software..
• Analysis and fixing of minor bugs on existing Synopsys software.
Zetapp Studios
Concepción, Chile
SOFTWARE DEVELOPER
March 2015 - April 2015
• Development of an educational system based on virtual reality using Oculus Rift device and Unity3D engine.
Universidad de Concepción
Concepción, Chile
TEACHING ASSISTANT
March 2013 - June 2015
• C++ programming course for high school students.
• C programming course for college students.
• Competitive training for OCI, high school programming contest.
Kauel
Santiago, Chile
SOFTWARE DEVELOPER
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January 2016 - November 2016
Unity3D/C based applications and web development.
Industry development. Fully 3D navigable environments like electric power plants.
Simulation systems to achieve a better understanding of industry processes.
Web development focused on representing data in a friendly way.
Awards
2011
3rd Place, ACM ICPC South America 2011
2012
6th Place, ACM ICPC South America 2012
2015
Highest score of 2010 promotion, Premio Universidad de Concepción
Santiago, Chile
Valparaiso, Chile
Concepción, Chile
Presentations
DCC 2015 (Data Compression Conference)
FASTER COMPRESSED QUADTREES PAPER EXPOSITOR
Salt Lake City, U.S.A.
April 2015
• Explaining about a space efficient data structure for sparse matrixes.
JAVIER IGNACIO GONZÁLEZ NOVA · CURRICULUM VITAE
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Writing
Paper: Faster Compressed Quadtrees
COLLEGE FINAL UNDERGRADE PROJECT
Junio 2014 - Mayo 2015
• Succint data structures for sparse matrixes.
Technical skills
Programming languages
• Preferred language: C++
• Intermediate: PHP, Java, Javascript, SQL, C#
Tools/Others
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Frameworks: Spring
Graphical engines: Unity3D, Unreal Engine
Databases: Postgresql, Mysql
Web development: HTML/HTML5/CSS/Javascript
Operating systems: Windows/Linux
Version control: GIT/SVN/Perforce
Academic and personal projects
Object Oriented Programming
Universidad de Concepción
2011
• Development of ”John Conway’s Game of Life” using Java and Swing.
Relational databases
Universidad de Concepción
2012
• Development of social network prototype focusing on books to share information and opinions about them, using PHP and Postgresql.
Computer networks
Universidad de Concepción
2013
• Development of a multiplayer game using sockets and SDL engine.
Parallel programming
Universidad de Concepción
2013
• Development of sorting algorithms using pthreads, Cilk plus and OpenMP.
Unity3D videogame
Personal project
2013
• Development of multiplayer game prototype using a P2P model. The game is based of a real card game. It allows multiplayer interaction between two players.
Languages
Spanish
NATIVE
English
INTERMEDIATE
• CFRD certification, Universidad de Concepción.
JAVIER IGNACIO GONZÁLEZ NOVA · CURRICULUM VITAE
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