During my studies I have acquired mainly knowledge of graphic design (concept art, character creation, mockups and other content with Photoshop and Illustrator), production (brainstorming, storyboard, technical and literary script), and postproduction of multimendia content (video and audio editing with Premiere & After Effects).
Also I have achieved enough knowledge to work modeling (3DMax and ZBrush), texturing (Susbtance Painter) , rigging (2D, 3D with Unity and 3DSMax), the animation of character/spaces/propsĀ (2D, 3D with Unity and 3DSMax) and the render of every content I have created (Marmoset, Premiere and 3DSMax).