CAREER SUMMARY
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Unity, C# Lead Developer
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Email:-LinkedIn:linkedin.com/in/jackmariani
Time Zone: CEST (UTC +2)
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PORTFOLIO HIGHLIGHTS:
portfolio.fantasyeydor.com
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TECHNICAL SKILLS:
Computer Languages:
C# (Top)
JavaScript
C++
Game Engine:
Unity 3D
Version Control:
GIT with GitFlow
Methodology:
Scrum, Kanban
Technologies:
Multiplayer Games
Unity DOTS
Analytics
Artificial Intelligence
Shaders
Machine Learning
Platforms:
Steam
Android
iOS
Backend:
AWS
Playfab
Firebase
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PROFESSIONAL AFFILIATION:
Member of Mensa International,
High IQ Society — since 2006
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Brilliant Unity C# expert with 10+ years of career. Started as passionate indie with Planeshift
and rapidly grown into professional leading roles for companies like The Nestinars, The
Navalua Family and Vertigo Games. Always strive for clean, efficient code, and acknowledged
as ingenious Unity architect for projects like Critical Strike Online or Grey Eminence. My
ability to manage multiple projects led me to obtain an outstanding in-depth knowledge in
an ample spectrum of genres such as RTS, FPS, RPG, Educational and Platformers. With my
perseverance and professionalism I achieved 100% Job Success Award for 7 years in a row
on the world leading freelancer site Upwork.
ACCOMPLISHMENTS
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10+ years as C# Unity developer, implementing 2D & 3D projects through completion
Scored above 98th percentile on IQ logic test and member of Mensa high IQ society
Awarded 100% Job Success score for 7 years by top freelancing site
Certified in Creative Direction by Upwork, after more than 50 successful projects
Highly skilled in developing RPG, city-building games, focusing on fun & usability
Achieved more than 50M downloads on a released title: Critical Strike Online
PROFESSIONAL EXPERIENCE
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Lead Unity Developer — The Nestinars — January 2020 – Present
Steam: Grey Eminence
Developed main game architecture relying on Data Oriented Tech Stack
Over 1,000,000 hexagonal tiles generated on a procedural drawn globe
Implemented a high-performant save system using code generation
Top Rated Freelancer — UPWORK — January 2013 – Present
Online Profile: Upwork Profile
Over 19,000 hours tracked as Top-Rated developer
Accomplished over 60 projects, with full client satisfaction
Lead Unity Developer — The Navalua Family— March 2016 – April 2022
Mobile Game: Slime Shop (Android) & Slime Shop (iOS)
Released a city building game connected to a player-controlled marketplace
Project finalized within 6 months with a minimal Agile Team
Chief Technology Officer — VERTIGO GAMES LTD — January 2017 – March 2018
Game Title: Critical Strike Online
Implemented Multiplayer system using top-notch Photon solutions
Optimized networking architecture for the mobile platforms
Led a group of multiple developers and improved task completion of 20%
Unity Project Lead — ADX NET— March 2016 – February 2019
Online Platform: Gamesmart
Implemented LiveOps for automatic testing to store and analyze user-data
Improved performance using UniRx on a Unity project
Lead Game Developer — MGD, OSR — July 2014 – May 2016
Service Provided: Education Technology
Realized an educational game for k-12 students developed with Unity engine
Connected the localization system with the back-end analytics to improve experience
Game Leader — INTROWIZARD LLC — June 2013 – January 2014
Unity Asset: City Building Game Kit
Led design meetings, encouraging communication with developers
Brought a game kit for PVP games from pre-production to the Unity asset
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GAME REEL
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Narrative Designer & Unity Assistant — ARAKION LLC — October 2012 – July 2014
Steam: Arakion
Joined the production of an RPG with a fantasy setting in the early stage of production
Setting Leader — ATOMIC BLUE — September 2009 – August 2012
Game Title: Planeshift
Established narrative direction and coordinated the development
Administrator & Writer — FANTASY EYDOR — September 2008 – May 2012
Project Title: Fantasy Eydor
Managed a site dedicated to game development, Unity and narrative direction
Critical Strike Online
Multiplayer FPS – Android, iOS
PROFESSIONAL COMPETENCIES
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Certified Creative Director
Full lifecycle game development
Great UX design expertise
Full game design experience
Clean and efficient code
Very familiar with game design patterns
Troubleshooting and bug fixing
Slimeatory – Slime Shop
City Building – Android, iOS
Grey Eminence
Grand Strategy PC Game - Steam
Recognized Leadership Skills
Very effective mentor for junior devs
Team recruiting and evaluation
Top class in remote work best practices
Proven project management skills
Ability to manage multiple projects
Complex data research and analysis
EDUCATION & TOP SPECIALIZATIONS
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User Experience Specialization — UC San Diego, 2016
Interaction Design — Certificate Link
Game Development Specialization — Michigan State University, 2016
Game Design and Development — Certificate Link
Programming — Microsoft, edX, 2015
Programming with C# — Certificate Link
Humanities — University of Milano, Bicocca, Italy, 2006
Master of Laws
Computer Science — Sesto San Giovanni, Salesiani, Italy, 2000
Diploma in Computer Science
All professional certificates: following the link
LANGUAGE PROFICIENCY
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English: Fluent (Upwork Certified) - Italian: Native - Spanish: Intermediate
CLIENT PUBLIC REFERENCES
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City Building Kit
Game Development Kit – Asset Store
Jordan Kouzmanoff — Ceo of The Nestinars, 2022
Very rarely can you find someone with the breadth of knowledge that Jack possesses.
Matt Livick — Founder of Megaweapon, 2022
He is meticulous and quality-focused, possessing strong leadership qualities with a
remarkable work ethic.
Murat Sayin — Ceo of Vertigo Games, 2018
He possesses a great knowledge in everything that’s game development especially
code architecture.
Planeshift
MMORPG – Windows, Mac, Linux
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Kevin McGrath — 2d artist and owner of kevindoesart, 2018
He is a stellar developer.
More details: following the link