I am an Unity3d developer with years of experience.
I specialize in creating high quality full-cycle applications: from designing architecture and developing key features to publishing the finished product in stores.
I can not only create projects from scratch, but also refine, fix and optimize existing solutions, regardless of their current state.
My core competency is C# programming for Unity3D.
Also areas of my work:
AI behavior development (from simple bots to complex AI systems);
Animation (creation, editing, customization);
Application architecture (with a focus on performance and scalability);
VR application development;
And any other tasks related to Unity3D.