Emilia Louisa Pucci

Emilia Louisa Pucci

$40/hr
Designer with strong focus on user understanding and creation of seamless experiences
Reply rate:
-
Availability:
Hourly ($/hour)
Age:
40 years old
Location:
San Diego, California, United States
Experience:
5 years
Emilia Louisa Pucci Interaction, UX & Wearable Tech Designer --linkedin.com/in/emiliapucci www.emiliapucci.com ABOUT SKILLS I’m an Interaction, UX & Wearable Technology Designer with international • experience navigating the design process from strategy to research to design Prototyping for Digital and Physical implementation. Through my experience supporting large enterprises in their digital transformation, as well as with my wearable technology endeavors, I products, User Testing • learned to intersect empathy, strategy and technology to craft rich experiences with products and services. My dream as a designer is to support the creation UX/UI Design, Interaction Design, Emotion-Driven Design, Design Strategy • of a world where technology is embodied, immersive, regenerative, enabling humans to thrive in harmony with our multi-species planet’s ecosystem. Concept Ideation, Wireframing, Rapid User Research, Journey Mapping, Service Mapping, Team Collaboration • Pattern Making, Sewing, 3D Printing, Laser Cutting for Interactive Soft Wearable Prototypes PROFESSIONAL EXPERIENCE • UX Designer at Border • Bilingual Italian-English, Advanced Spanish Proficiency Intermediate Portuguese, Beginner Dutch Proficiency Nov 2018 - Present UX Designer for Border’s team, supporting the design of enterprise telecom software, which improved the user experience for company customers and internal team: • • Created research strategy and lead user research efforts while training internal TOOLS team to perform user research • Figma, Sketch, Invision, LucidChart Mapped user journeys with telecom software, identifying pain points and • Adobe Illustrator, Indesign, Photoshop, Premiere opportunities that were presented to leadership for buy in • Translated requirements in user workflows pixel perfect UX and UI designs with • 3D Studio Max period client reviews for feedback and iteration • Rhinoceros, Grasshopper, Autocad, Documented designs in Confluence and Jira and handed work off to developers • Jira, Confluence for implementation • Basic HTML and CSS • Arduino (Physical Computing) Designer In Residence at Design Lab, UCSD Sept 2018 - Present Designer in Residence, Design Lab at UCSD: • Carried out design thinking facilitation workshops for UCSD students • Planned and carried out 2 introductory soft wearable technology AWARDS • Products” Oct 2019 With “Durga”, interactive garment for workshops for Design Lab community Interaction, UX & Wearable Technology Designer Finalist at Reshape 19, “Smart anxiety and stress relief • Best Paper Award at Conference Sept 2017 - Present Communities & Technologies Jun 2013 Independent Designer helping companies define, conceptualize and design With the paper “Agora’ 2.0: digital, graphic and smart wearable products for their business needs. Designing Hybrid Communities” • Defining product strategy to identify appropriate design through client brainstorming, competitive and user research and design workshops • Creating and iterating user workflows, UX wireframes, mockups and interactive prototypes • Designing logos and corporate communication for digital and print media • Conceptualizing, designing and prototyping soft wearable technology concepts for clients, exhibits and competitions. • Finalist at Dutch Design Awards, “Future Concepts” Oct 2013 With the M Sc graduation project “IK BEN STER(K)”, empowering underprivileged youth through digital fabrication Artist & Researcher in Residence at CU Boulder Jul - Sept 2017 Artist & Research in Residence at ATLAS Institute, CU Boulder under the mentorship of Laura Devendorf, PhD: • Investigated the expressive qualities of thermo-chromic ink on textiles through a soft interactive canvas, the Emerging Goddess • Presented work at “Textile Intersections” Conference in London, Sept 2017. Head of Research & Interaction Design at Round Feather Jul 2015 - May 2017 Head of Research and Interaction Design at Round Feather, supporting Fortune 500 enterprises across multiple verticals such as Microsoft, EE, Anthem, Healthcare and Fintech Companies apply emotion-driven design for effective digital transformation: • Working with clients in scoping key issues project objectives and strategy • Planning, leading and executing qualitative user research in context with teams of designers and researchers • Leading research analysis and synthesis, identifying key user & strategic insights, translating insights in journey maps, videos, UX prototypes and presenting to client leadership team. Interaction Design & Research Lead at Round Feather Sept 2013 - Jun 2015 Research lead of human centered design projects for digital and service design with companies in different verticals such as Maersk, H&R Block, UST Global, Mondelez: • Identifying key user groups for research and designing research protocols • Performing user research internationally, leading interviews analysis • Translating insights in journey maps, user videos, UX prototypes • Presenting insights to client leadership together with team EDUCATION Fabricademy, Fablab Yucatan, Mexico, MIT Oct 2017 - Mar 2018 Specialization course in e-textiles, smart fashion, computational couture, biology, soft robotics to innovate in the sector of wearable design. The final project IO<3, an interactive garment for stress release, was showcased at “Fashion Digital Made” show during Altaroma, Rome Fashion Week 2019. MSc Design for Interaction, Industrial Design Engineering, TU Delft Feb 2011 - Jun 2013 Graduated 9.5/10 cum laude with the project IK BEN STER(K) a platform empowering underprivileged youth through digital fabrication. The project entered as a finalist of Dutch Design Awards 2013. BA Exhibition Design, Industrial Design, University of Florence Sept 2004 - Jul 2009 Graduated 110/110 cum laude with the project LAGABBIA, a line of transformable fashion accessories for an ethical fashion brand helping women reintegrate in the workforce after jail. KEY INTERESTS • Digital Fabrication • Fablabs • Laser Cutting • 3D Printing • Smart Fashion • Wearable Technology • VR & AR • Embodied Interactions • Neuroplasticity & Epigenetics • Mindfulness • Eastern Medicine & Philosophy • Craftsmanship • Sustainability & Permaculture • Regenerative Design & Economies • Visual, Plastic & Performative Arts
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