EDUARDO MONROY DUGELBY
Post-Producer, VFX Compositor, Video Editor
CONTACT
--
LINKS
LinkedIn
Instagram
Demo Reel
VFX Reel
Edit Reel
MG Reel
LANGUAGES
Spanish (Native or Bilingual)
English (Professional C2)
SUMMARY
With a career spanning over two decades in the creative industry, I bring
a wealth of experience and expertise to the fields of animation,
illustration, and postproduction. For the past 15 years, I've excelled as a
Post-producer, specializing in visual effects, motion graphics, and color
grading. Prior to that, I spent 7 years honing my craft as a 2D Animator
and Illustrator, where I developed a keen eye for storytelling and a knack
for creating captivating visuals. During my tenure as a 2D animator and
illustrator, I had the privilege of working on a diverse array of projects,
from character-driven animations to intricate illustrations for various
media. My background in animation and illustration laid the foundation for
my transition into post-production, where I seamlessly integrated my
creative skills with technical expertise to deliver high-quality visual
experiences.
In my role as a Post-producer, I've managed projects across advertising,
television, and film, collaborating with diverse teams to bring visions to
life on screen. Whether it's crafting immersive visual effects, refining
editing sequences, or enhancing color grading, I'm committed to
delivering impactful results and exceeding expectations.
CERTIFICATIONS
EF SET English Certificate
(C2 Proficient)
Project Initiation
- Google
Project Planning
- Google
Agile Project Management
- Google
EDUCATION
Digital Character Animation
Diploma
Vancouver Film School
Vancouver, BC, Canada-
Interactive Digital Design
Bachelor’s Degree
Universidad Iberoamericana
León, Gto, México-
KEY SKILLS
• Video Editing
• VFX, Compositing
• Motion Graphics
• Animation
• Color Grading
• Project Management
• Post-production
• On-set Post and VFX Supervision
• DaVinci Resolve
• After Effects
• Premiere Pro
• Photoshop
• Illustrator
• Audition
• Final Cut X
• Nuke
• Blender
• Google Suite (Sheets, Docs, Slides)
• Asana, Trello, Slack
EDUARDO MONROY DUGELBY
Post-Producer, VFX Compositor, Video Editor
CONTACT
--
LINKS
LinkedIn
Instagram
EXPERIENCE
Freelance / Contractor
Video Editor, Motion Designer, On set Supervisor
April 2024 - Present (1 year)
Mexico City, Mexico
Worked in a different array of projects involving Video Editing, Motion
Design, Visual Effects and VFX / On set Supervisor for clients like Uber,
Lululemon, The Lift, meShell Studio, Peñoles and CUSE museum.
Demo Reel
VFX Reel
Edit Reel
MG Reel
LANGUAGES
Spanish (Native or Bilingual)
English (Professional C2)
CERTIFICATIONS
EF SET English Certificate
(C2 Proficient)
Project Initiation
- Google
Project Planning
- Google
Agile Project Management
- Google
EDUCATION
Digital Character Animation
Diploma
Vancouver Film School
Vancouver, BC, Canada-
Interactive Digital Design
Bachelor’s Degree
Universidad Iberoamericana
León, Gto, México-
Effects or Films
Head of Post-production, Visual Effects Artist
January 2010 - April 2024 (14 years 4 months)
Mexico City, Mexico
As a seasoned Post-producer & Visual Effects Supervisor at Effects or
Films, I played a pivotal role in the successful delivery of high-quality
visual effects and post production services for 14 years. Leveraging my
expertise in editing, visual effects, motion graphics, and color grading, I
oversaw the entire post-production process. Collaborated closely with
directors, producers, and creative teams to conceptualize and execute
different kinds of projects. Working with renowned brands such as
Coca-Cola, Apple, Citibank, Nike, Ford, Nissan, Samsung, Nubank,
Google, Toyota, Subway, Huawei, Telcel, and Palacio de Hierro.
EsComic!
Animator, Illustrator, Multimedia Designer
July 2002 - June 2009 (7 years)
León, Guanajuato, México
Comic and Animation Backgrounds Illustrator, 2D Animator, and
Multimedia Designer, I brought creativity and innovation to various
projects across different mediums. With expertise in illustration,
animation, and multimedia design, I contributed to the development of
captivating visuals for publicity, TV spots, short films, and feature films.
Lupe Interactive
Concept designer, 3D Animator
May 2008 - December 2008 (8 months)
León, Guanajuato, México
Engaged in the development of a PC-based video game, contributing
expertise in concept art, character and background illustration, as well as
3D animation and rendering. Played an integral role in shaping the visual
aspects of the game, from initial concept ideation to the creation of
immersive environments and compelling character designs.