Dustin Boyle

Dustin Boyle

$60/hr
AR and VR (Mixed Reality) Development.
Reply rate:
-
Availability:
Hourly ($/hour)
Age:
40 years old
Location:
Emeryville, CA, United States
Experience:
8 years
Dustin Boyle 968 37th St Emeryville, CA 94608 --Portfolio: http://www.dustinboyle.com/ EXPERIENCE SKILLS Holosurg 3D​(A UCSF startup)​, ​San Francisco CA Unity Developer Unity C# programming October 2018- PRESENT Using Unity 3D and C# to design and develop a Mixed Reality experiences Autodesk : Maya, Mudbox Adobe CC for head mounted displays such as Microsoft Hololens. Self Employed​(Freelance)​, E ​ meryville CA Unity Developer/Mixed Reality Developer Unity 3D ​Game Excel,Word Corel Painter Version Control: Git, SVN etc. July 2018- PRESENT Using Unity 3D and C# to design and develop a Mixed Reality experiences for head mounted displays such as Microsoft Hololens. RECOGNITION Drop ​(An HTC Vive Company)​, O ​ akland CA Developer ​Unity Studios​ a mobile game September 2017- July 2018 Used Unity 3D and C# to design and develop a Virtual Reality Internet Interface for the HTC Vive. Sony Interactive Entertainment, ​San Mateo CA Designer Co Founded Indy Dragon company Featured Game on iOS​ Orbit’s Odyssey was listed on the App G ​ ame store as “a best new app” Outstanding GPA​ GPA September 2016 - July 2017 recognized by the educational Used Unity 3D and C# programming to design and develop use cases for board at The Academy of Art new technologies that were created within Playstation’s Research & Sony Playstation​ worked as a Development department. Game Designer for Sony Playstation’s R&D dept. VR Weekend, S ​ an Francisco CA Instructor ​Unity April- Took part in organizing the VR Weekend Unity Course. Wrote the syllabus and designed the curriculum. Instructed a class of 20+ to create VR experiences using Unity 3D and Google Cardboard. PROGRAMMING LANGUAGES C# Action Script 3 Indy Dragon Studios, A ​ lamo CA Designer/Co Founder ​Game September 2013 - February 2017 Used Unity 3D to design and develop Dog Save The Queen and series of mini games for android. Published to the Google Play Store. Colopl Ni, ​San Mateo CA Designer G ​ ame February 2016 - April 2016 Used Unity 3D to design CyberPong VR, a multiplayer HTC Vive game. Designed the concept and game design documentation. Some C# programming and QA Testing. Realiteer, ​Redwood City CA Developer G ​ ame July 2015 - November 2015 Used Unity 3D to develop Germbuster VR and Wizard Academy VR. Published both titles to the App Store and the Google Play Store. Paperkyte, ​San Francisco CA Designer/Developer ​Game September 2014 - April 2015 Used Unity 3D to design and develop Wing0Star and Orbit’s Odyssey. Published both titles to the App Store and the Google Play Store. Press Start Studio, S ​ an Francisco CA Concept Artist/ Level Designer ​Game September 2012 - June 2013 Used Unity 3D and Adobe CC to design and develop Drive Me Bananas Published to the App Store and the Google Play Store. EDUCATION Academy of Art University, ​San Francisco CA Bachelor’s of Fine Arts June 2009 - May 2014 Graduated with a Bachelor's Degree in Video Game Design Worked on 3 published games before graduation Woodland Park High School, L ​ ocation Diploma H ​ ighSchool 1999 - 2003 Attended High School in the small mountain town where I was raised. PORTFOLIO http://www.dustinboyle.com/
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