WORK EXPERIENCE
Unity Developer (Freelancer | Guru)
05/2012–03/2015
DONG QINGDAN
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Develop and improve various game systems (AI, UI, tools, etc.)
Code core systems and gameplay mechanics
Implement game features and systems in Unity/C#
Create, debug, maintain and optimize the game engine, editor and
related tools used for the game's development
Experienced with Git/Github
PROFILE
A C++/Python/Unity developer and IT
professional, seeking a remote position in
a collaborative environment, developing +
Plugin,Extensions,Unity3D Game,WebGL
configurator and other interactive
experiences. I have a passion for staying
current with the latest technology and
acquiring new knowledge.
CONTACT
Game Developer (Ourpalm Co., Ltd | https://en.ourpalm.com/ )
03/2015–01/2017
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Designed and developed innovative and visually appealing video
games using Unity for publication
Illustrated, modelled, and animated 2D/3D assets using Autodesk
Maya and Adobe software for in-game use
Performed and composed sound effects / original soundtracks for ingame use
Web3D Programmer (NuPSYS | https://nupsys.com/products.html )
08/2017–12/2017
WEBSITE:
www.linkedin.com/in/qingdan-dong265a9114a
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EMAIL:-
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HOBBIES
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Table tennis
Soccer
Singing
Cooking
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Developed and optimized high-performance Web3D applications
using Three.js and Babylon.js
Integrated Web3D solutions into web-based platforms for interactive
visualizations
Implemented GPU-accelerated rendering techniques to enhance
performance
Collaborated with UI/UX designers to create immersive 3D
experiences
Built real-time 3D product configurators and visualization tools
C++ Senior Developer (Automation and Integration Global Security
Group | https://www.aigsg.com/ )
01/2019–04/2019
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Integrated FFmpeg-based tools for advanced video encoding,
transcoding, and format conversions
Built real-time video processing scripts using FFmpeg and OpenCV
for automated editing pipelines
Designed and implemented automated workflows for security
monitoring and response
Automated video processing pipelines using FFmpeg and OpenCV
for real-time analysis
Developed API-based integrations between security platforms,
access control systems, and video surveillance
C++ Plugin Developer (FF Pictures GmbH | https://ff.de/products/ )
01/2020–Present
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Designed and developed high-performance Adobe plugins for After
Effects, Premiere Pro, and Photoshop
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Utilized ExtendScript and UXP to create interactive extensions with
seamless host integration
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Optimized plugin performance for memory efficiency and speed
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Developed high-performance OpenFX plugins for DaVinci Resolve,
enhancing video effects and workflow automation
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Worked on GPU-accelerated effects using OpenCL/CUDA to
enhance real-time playback performance
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Created Fusion-based node tools to streamline compositing tasks
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Built custom scripts and macros to automate grading,tracking, and
VFX workflows
EDUCATION
Tsinghua University
2002 - 2007
Bachelor’s Degree in Computer Science
SKILLS
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Participate in Requirements gathering and User Experience
development skills
Strong general programming skills- preferably in C# and Java
Strong knowledge of 3D mathematics and good Logical and
Analytical skills
Excellent programming skills in Unity & C#, understanding of OOP
and coding best practices
Excellent and current programming skills. C/C++, C#
Oracle/MS SQL Server application development and very strong
database design skills
Excellent teamwork skills, flexibility, and ability to handle multiple
tasks
Strong knowledge of OOP, design patterns and data structure