Dong Qing Dan

Dong Qing Dan

$40/hr
Plugin/WebGL/Python Developer
Reply rate:
-
Availability:
Hourly ($/hour)
Location:
Shenyang, Liaoning, China
Experience:
15 years
WORK EXPERIENCE Unity Developer (Freelancer | Guru) 05/2012–03/2015 DONG QINGDAN • • • • • Develop and improve various game systems (AI, UI, tools, etc.) Code core systems and gameplay mechanics Implement game features and systems in Unity/C# Create, debug, maintain and optimize the game engine, editor and related tools used for the game's development Experienced with Git/Github PROFILE A C++/Python/Unity developer and IT professional, seeking a remote position in a collaborative environment, developing + Plugin,Extensions,Unity3D Game,WebGL configurator and other interactive experiences. I have a passion for staying current with the latest technology and acquiring new knowledge. CONTACT Game Developer (Ourpalm Co., Ltd | https://en.ourpalm.com/ ) 03/2015–01/2017 • • • Designed and developed innovative and visually appealing video games using Unity for publication Illustrated, modelled, and animated 2D/3D assets using Autodesk Maya and Adobe software for in-game use Performed and composed sound effects / original soundtracks for ingame use Web3D Programmer (NuPSYS | https://nupsys.com/products.html ) 08/2017–12/2017 WEBSITE: www.linkedin.com/in/qingdan-dong265a9114a • EMAIL:- • HOBBIES • Table tennis Soccer Singing Cooking • • Developed and optimized high-performance Web3D applications using Three.js and Babylon.js Integrated Web3D solutions into web-based platforms for interactive visualizations Implemented GPU-accelerated rendering techniques to enhance performance Collaborated with UI/UX designers to create immersive 3D experiences Built real-time 3D product configurators and visualization tools C++ Senior Developer (Automation and Integration Global Security Group | https://www.aigsg.com/ ) 01/2019–04/2019 • • • • • Integrated FFmpeg-based tools for advanced video encoding, transcoding, and format conversions Built real-time video processing scripts using FFmpeg and OpenCV for automated editing pipelines Designed and implemented automated workflows for security monitoring and response Automated video processing pipelines using FFmpeg and OpenCV for real-time analysis Developed API-based integrations between security platforms, access control systems, and video surveillance C++ Plugin Developer (FF Pictures GmbH | https://ff.de/products/ ) 01/2020–Present • Designed and developed high-performance Adobe plugins for After Effects, Premiere Pro, and Photoshop • Utilized ExtendScript and UXP to create interactive extensions with seamless host integration • Optimized plugin performance for memory efficiency and speed • Developed high-performance OpenFX plugins for DaVinci Resolve, enhancing video effects and workflow automation • Worked on GPU-accelerated effects using OpenCL/CUDA to enhance real-time playback performance • Created Fusion-based node tools to streamline compositing tasks • Built custom scripts and macros to automate grading,tracking, and VFX workflows EDUCATION Tsinghua University 2002 - 2007 Bachelor’s Degree in Computer Science SKILLS • • • • • • • • Participate in Requirements gathering and User Experience development skills Strong general programming skills- preferably in C# and Java Strong knowledge of 3D mathematics and good Logical and Analytical skills Excellent programming skills in Unity & C#, understanding of OOP and coding best practices Excellent and current programming skills. C/C++, C# Oracle/MS SQL Server application development and very strong database design skills Excellent teamwork skills, flexibility, and ability to handle multiple tasks Strong knowledge of OOP, design patterns and data structure
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