Dennis Jin

Dennis Jin

$20/hr
Senior AR/VR/Game developer with Unity 3D and UE4
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Age:
35 years old
Location:
Dandong, Liaoning, China
Experience:
5 years
Jin XinHai -(- Expert AR/VR/Game Developer with Unreal Engine and Unity 3D Dandong, Liaoning, China 02 March, 1990 Senior 3D Graphic Designer, Virtual Reality Developer and VFX Artist with 12+ years experience. I offer experienced services in 3D Modelling, Animation, Rendering, 3D Virtual Reality Game and App Development. I own and develop on the HTC VIVE [o.o] but also design for Oculus and GearVR. I develop for V.R in Unity and Unreal Engine 4 (UE4). I have a passion for taking clients requirements and turning them into works of art. I'm open to discuss every of your ideas and share my experience with you. WORK EXPERIENCE SKILLS VR Designer William H. Unreal Engine 06/2016 – 02/2017 United States I created Virtual Reality Showroom Design. I created a highdefinition, interactive showroom that uses the immersive power of virtual reality to offer an innovative 3D product experience. With new ways of exploration and visualization, customers can bring IKEA rooms to life – opening their mind and home to new possibilities. Unity 3D C++, C# Augmented Reality VR Designer for Multiplayer Game Dylan 04/2017 – 11/2017 Australia I created multiplayer VR Application for Medicine Education. This Application needed multiplayer Users and high quality Environment for Medicine Education. So I created multiplayer Application with Photon Pun Plugin. Virtual Reality ARCore ARToolKit VR Chat Platform Abdoul Vuforia 07/2019 – 09/2019 France VR Training Simulation Platform. Here in application needed multiplayer and VR chat platform. So I created full application with Photon PUN 2 and Photon Voice in Photon Engine. Photon Engine supported all asset for VR and Game Development Steam VR 360 Live Stream in VR Headset Jeffrey Lutz 10/2019 – 11/2019 United States VR devices have created growing interest in a new generation of user interaction and user experiences. Such immersive digital content experiences enable users to explore things by panning all around. As the current immersive panorama view in VR devices only allow users to pan and decide which direction to look at, our goal is to enable users to zoom in and determine what details they want to explore. Actually pan and zoom is a fundamental operation for image viewer applications on flact devices. A few days ago, I created 360 degree live stream by url on youtube playing inside VR sphere. As a result, everybody feel live stream by VR devices. EDUCATION The Hong Kong University of Science and Technology Bachelor of Engineering - BE Lingnan University Masters Degree VRTK MRTK HTC Vive Oculus LANGUAGES English Chinese INTERESTS Game Development VR Game Development VR Training Simulation App Development
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