David Stanley

David Stanley

$15/hr
Illustration / 2D Animation / Concept Art
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Age:
40 years old
Location:
Greenville, Nc, United States
Experience:
11 years
David Stanley Greenville, North Carolina, United States-- linkedin.com/in/david-stanley-1b743254 Summary • I have years of illustration, animation and game design experience in the game development market for consoles, PC and mobile. My interests lie in the 2D realm and I enjoy concept art, character design and worldbuilding as well as storytelling. Most recently I've worked with Konami to publish my team's indie title, Skelattack. • Portfolio: https://drive.google.com/drive/folders/1WtqqLV2NXe5d0sAKom9W7kKlWCq6BwHJ?usp=sharing My skills include: -Character design -2D animation for characters, props and effects -Environment design -Concept art -Gameplay design -Level design -Art team leadership -Quality Assurance / Testing Experience Art Director Ukuza 2018 - Present (3 years +) I created the indie platformer Skelattack initially programming, as well as handling art and animation. I implemented user feedback to create an accessible game that would hopefully see success on the mass market. The team behind the game expanded a few years into my solo work and I managed a group of artists to flesh out the game according to my style and animation techniques. I used problemsolving daily to overcome issues, deal with social media and help keep the game running smoothly. On June 2, 2020, Skelattack hit the console and PC market as the flagship title for Konami's new western indie publishing branch. Level Design / Game Design Dead Cool Apps Feb 2015 - 2018 (3 years 11 months) Starting off as strictly art and animation, I transitioned into a development role at Dead Cool, creating puzzles and gameplay mechanics for mobile games. It was through my work here that we got our first Apple feature, and have gone on to be featured with at least 17 of our games across hundreds of countries, generating millions of downloads. We've worked with publishers often to create mobile games that can compete in a saturated market, using creative mechanics and an often minimalistic visual style. David Stanley - page 1 Flash Cartoon Animator / Storyboard Artist / Character Designer Smash Bits Apr 2015 - Apr 2017 (2 years 1 month) [NSFW] I would receive 2-3 minute voiceovers from my boss, and would create storyboards/animatics for the animated episode. After getting approval on the animatic, I would typically animate the episode by myself across a 2-week period. I handled character design, animation, background design, and lip sync on a number of productions which were usually sold to ArcadeCloud and featured on their Youtube channel. Concept Artist/Illustrator/Animator/Gameplay & Level Designer Mega Rock, LLC Dec 2012 - Apr 2013 (5 months) I provided art and animation for mobile games, based on trends in pop culture. Apps that I worked on with Mega Rock went on to break into the Top 100, Top 50, or Top 10 of apps in the App Store. Education Pitt Community College 2011 - 2013 Skills Photoshop • Adobe Illustrator • Flash • 2D Animation • Logo Design • Vector Graphics • Graphic Design • Illustrator • Vector Illustration • Traditional Animation David Stanley - page 2
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