Self-study 2D Unity, C#, .NET, Visual Studio, Javascript, Git, Photoshop August 21, 2017 - Current
Unity Game development courses C# data structures and algorithms, 2D animation, Spine 2D boneworks. Used a combination of inheritance and component based architecture to develop game Components, Interfaces. Gathered user feedback for improvement in the game, Experience working with a team, Directing game Decisions.
Free Code Camp August 2021 Javascript Data Structures and Algorithms Certification Certificate: https://www.freecodecamp.org/certification/danieda/javascript-algorithms-and-data-structures Consists of basic Javascript, differences between ES5 and ES6, basic regex, basic debugging, data structures, Object Orientation, functional programming, and algorithms.
Project: Built a video game using the Unity game engine
● Artwork and animation done in photoshop. Created layers that later get imported into Unity and used in 2D animations.
● Animation work with the Unity 2D Animator.
● Programming logic for artificial AI, procedural generation, player movement and interactions, and more.
● Project is based on 7-day game Jam on https://pachwenko.itch.io/dark-spawned ● Our website: https://corpsedemons.com/
● Project management was Organized with Asana using Kanban boards.
● Working on another year long side project for Unity that has been currently in development for 1 year with a team