Daniel Getejanc

Daniel Getejanc

$80/hr
Full Stack Web and Mobile Developer
Reply rate:
25.0%
Availability:
Full-time (40 hrs/wk)
Location:
Camperdown, NSW, Australia
Experience:
12 years
10336 Manderly Way ▪ Orlando, Florida- ▪- DANIEL GETEJANC : SKILLS : Programming Languages Technology Applications PHP, ReactJS, AngularJS, Java, HTML, CSS, Unity3D, C++, Swift, Javascript Object Oriented Programming, Agile Methods, LAMP, Xcode, Visual Studio, Microsoft Windows (All), MVC, iOS, Android. Version Control System Frameworks and Engines Unity3D Asset Server, Git, Perforce. Ionic, Laravel, Unity3D game engine, JQuery, Bootstrap, NodeJS. Unity3D Game Engine, Eclipse, PHPStorm, Android Studio, Wordpress, Visual Studio, Sublime Text, Microsoft Powerpoint, Microsoft Word, Microsoft Excel, Google Documents, xCode. : EDUCATION : Valencia Community College, Orlando, FL May 2010 Associates of Science, Computer Science : PROFESSIONAL EXPERIENCE : Lambert Corporation (Citrusoft), Orlando, FL November 2016 – Present Project Manager / Software Developer ● ● ● ● ● ● ● Demonstrated leadership by coaching and motivate employees in a team-oriented environment by using my personnel development skills. Mentored employees in a developmental capacity. Managed remote employees from all over the US and even a few from other countries. Managed project risk, project budget and cost and project schedule and delivered those projects on time for numerous clients. Held employees and myself to a high standard for communication on numerous projects across multiple platforms including iOS, Android, Web and Desktop environments. Built multiple APIs using PHP and the Laravel Framework, projects ranging from a few users to hundreds of users. Built reusable code and libraries for future use on other projects to speed up development for our clients. Transformed graphically mockups of tools and applications into rich interactive and functional interfaces using ReactJS, HTML, CSS and Javascript. uBreakiFix, Orlando, FL November 2016 Software Developer ● ● ● ● ● February 2015 – Part of a team of six developing internal tools for store operations used in almost 200 stores across the US for managing inventory, Point of sale, customer leads, store metrics, internal knowledge base, customer feedback and many more. Development was done in PHP, JavaScript, HTML and CSS using Laravel 5, AngularJS and Bootstrap. Solely responsible for rapid prototyping of internal inventory tracking systems using RFID, Android and iOS RFID inventory tracking using Java with the Android SDK and Objective-C using Xcode. Prototyped a customer facing mobile application that allowed customers to track repairs, find a store nearby, see previous repairs, start a mail-in-repair, and it was the first ever implementation of a customer loyalty program. The prototype was developed using Ionic mobile framework, AngularJS and Cordova. Development of internal mobile applications, the applications included all features of the internal portal web application as well as the ability to do marketing runs. Allowing store managers and store owners to track the reception of their visit, locations they have visited and leave any additional comments, as well as allowed them to see locations they have visited this month so they can avoid multiple visits. Marketing run aspect of the applications were developed in Java and the Android SDK for Android and Objective-C for iOS. Other aspect of the application were developed with AngularJS. The API was all developed using PHP leveraging the Laravel Framework. Built a Windows service application in C# using technology such as websockets and a service called Pusher to build a connection between our web based POS system and the new EMV Credit Card processing terminal. EA Sports Tiburon, Orlando, FL UI Engineer ● ● ● ● Wrote new code and maintained existing code in C++, HTML5, JavaScript and CSS to support user input, screen and GUI behaviors, animations, and transitions for Rory McIlory PGA Tour. Integrated content and imported assets from Photoshop and other graphic applications into the Frostbite engine. Created reusable UI layouts used by the entire UI Engineering team in HTML, JavaScript and CSS that was used throughout the entire UI in Rory McIlory PGA Tour. Worked closely with Interface Designers, Lead UI Artist and Game Designers to bring their vision to life. Galvanize Labs Inc, Chicago, IL Project Manager & Software Engineer ● ● ● ● ● ● ● ● ● ● ● ● ● March 2013 - August 2014 Worked in partnership with other departments, project leaders and investors to manage the production schedule. Participated in interviewing and selecting new hires for the programming team and other technical positions. Assessed project needs and provided deadlines for milestones by leading load balancing meetings. Spearheaded the transition to agile methods. Took into consideration the company's needs, budgets and personal to make educated and well researched decisions on technologies, software and infrastructure. Key part of game design for an educational game focused around the learning of technology titled TakenCharge. Helped design unique and challenging, but also engaging gameplay around government standard technology curriculum. Used C# and Unity3D game engine to develop a rich 3D educational game focused on technology that meets government standards for technology standards. Created middleware that could grade student progress and made API calls to keep parents and teachers updated on performance and proficiency in the lesson being taught. Developed a content delivery system to allow curriculum writers make script changes in a web interface and would update in the game without the need to rebuild the game. Developed the standard operating procedure for our Agile methods. Lead agile meetings and created a example of proper procedures for the company to follow. Best Buy, Orlando, FL Software Developer ● Led the development of an educational game using C# and the Unity3D game engine. ● August 2014 - February 2015 August 2010 - March 2013 Developed a web portal using PHP, JavaScript and HTML5 for Non-profit organizations that are partnered with Geek Squad Summer Academy to manage camp attendance and organize student information. Developed a second web portal for employees and managers to keep track of payroll. Issue out responsibilities and hold employees accountable, during the course of Summer Academy. Developed an interactive web portal with a controllable avatar for students of Geek Squad Summer Academy in Actionscript 3 and PHP. Laser Institute of America, Orlando, FL December 2008 - March 2009 Web Developer & IT Support ● Installed and updated software, run backups, maintained and managed users on Windows and Linux servers. ● ● Fixed PHP bugs and Fulfilled feature requests for an online learning system for the use and operation of lasers. Developed a payroll system that kept track of employee hours, vacation time, personal time off. As well as time off requests. Development was in PHP5, HTML and JavaScript.
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