Claudiu Constantin Bogdan

Claudiu Constantin Bogdan

$90/hr
Full-Stack Developer, React.js, Node.js, Kubernetes
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Age:
31 years old
Location:
Bucharest, Bucharest, Romania
Experience:
5 years
Claudiu Constantin Bogdan -- claudiuconstantinbogdan.me Senior Software Engineer | Freelancer | Contractor Remote, Europe Experienced software developer willing to take the responsibility of delivering quality software products and services. Team player and eager learner, with experience in delivering a wide range of projects, from web games to enterprise-grade applications. Focused on cost efficiency, reliability, scalability and maintainability, I am constantly keeping my skills up to date with the best technologies and software development methodologies. Looking for new challenges that can help your company deliver quality software or prototype new products or features. SKILLS Front-End Back-End DevOps Languages React.js, Angular.js, Vue.js, GraphQL, WebGL, PWA, Android SDK Node.js, PostgreSQL, GraphQL, RabbitMQ, ElasticSearch, Redis, Apache Flink Kubernetes, Istio, Docker, Linux, Jenkins, GitLab CI/CD JavaScript, TypeScript, Python, Java, C# EMPLOYMENT SENIOR SOFTWARE DEVELOPER, PERSIDIUS SYSTEMS MAY 2020 — FEB 2021 As part of the core development team, I contributed to the system architecture, design, planning, and implementation. I have also been involved in DevOps to deploy and scale different services in Kubernetes cluster. LEAD SOFTWARE DEVELOPER, MIND TREAT STUDIOS JULY 2018 — MAY 2020 I have developed most of the studio creative projects, from mobile application, games, web applications, up to electronic circuits and projection mapping. I have also conducted the technical interview. SOFTWARE DEVELOPER, UNICREDIT SERVICES APR 2019— SEPT 2019 Developed and maintained scalable applications used in multiple EU countries to calculate the different metrics (AIRB, LGD, EAD, etc) used by UniCredit to offer its financial products (loans, mortgages, etc). PROJECTS SENIOR SOFTWARE ENGINEER, EOS (PERSIDIUS SYSTEMS) • • • • • • • • • • • Built a logistic map with Google Maps API with real-time data visualization Implemented GraphQL/Apollo Client queries and mutations Used React Functional Components and React hooks Developed statistics chart for data visualization Implemented web sockets with GraphQL subscriptions for real-time position tracking Implemented GraphQL Server Implemented web socket events with GraphQL subscriptions Developed a documents life-cycle management system for tax declaration Implemented bi-temporal data structure for effective and assertive data timelines Optimized search functionality with ElasticSearch Implemented CI/CD with Kubernetes, GitLab CI/CD SOFTWARE ENGINEER, GLOBAL PRICING TOOL (UNICREDIT) • • • • • 2020-05 — 2021-01 2019-04 — 2019-09 Developed, and debugged financial models used in pricing web engine, known as Global Pricing Tool. Developed automated tests with Selenium for Global Pricing Tool web interface. Maintained and developed the data layer with Teradata and Hazelcast. Developed and maintained CI/CD pipeline using Jenkins, Docker, and Linux. Technologies: Python, Scala, SBT, Selenium, Docker, Jenkins, Linux, Teradata, Hazelcast. SOFTWARE ENGINEER, CARREFOUR VOUCHERS (MIND TREAT STUDIOS) • • • • • • • • Created a voucher management system for a national Carrefour campaign Architected single player and multiplayer sessions with a synchronized clock system Developed a 2D Game with Phaser3 using the WebGL technology Implemented a login system based on the phone number and SMS code Created an algorithm for voucher distribution based on daily hour and available vouchers Designed a rooms system for multiplayer games Developed an import API for vouchers and sync with retail Designed a scalable system with 10.000 concurrent connections on a single server SOFTWARE ENGINEER/ARCHITECT, PORTALDENT (MIND TREAT STUDIOS) • • • • • • 2019-09 — 2020-04 Led a team of junior developers implementing SCRUM methodology Developed 2D game mechanics with a web physics engine Used multi-platform technology to develop the game Implemented in-app purchase with Google Play and Apple Store integration Implemented social login integration with Facebook Developed advanced game animations with Lottie and custom algorithms SOFTWARE ENGINEER, ACCESS TAXI (MIND TREAT STUDIOS) • • • • • 2020-01 — 2020-04 Developed a video streaming application with HLS (HTML Live Streaming) Used multi-platform technologies: Ionic/Angular and Capacitor Implemented responsive design Created a system for displaying encrypted PDF documents (difficult to access source document) Managed online courses and their content Managed course access with ABAC and RBAC LEAD SOFTWARE ENGINEER, YUMMY GALAXY (MIND TREAT STUDIOS) • • • • • • 2019-03 — 2019-07 2018-07 — 2018-12 Reduced the number of bugs by 90% Refactored application architecture to implement MVVM with Android Architecture Improved overall performance by more than 50% Implemented pixel-perfect design. Implemented Dagger2 and RxJava. EDUCATION AEROSPACE ENGINEERING (NOT GRADUATED) - UNIVERSIDAD DE SEVILLA 2012 — 2016 • Applying analytical methods (engineering mathematics – algebra, differentiation, function, geometry, trigonometry, statistics) • Critical Thinking - Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems. • Understanding aeronautical sciences – stress, strain, static and dynamic systems, motion, force, electrical power and resistance, mass and weight • Working efficiently and effectively in an engineering environment • Using and communicating technical information
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