Bobby Mojsovski
3D ARTIST
PROFILE
Date Of Birth-
EXPERIENCE
Mystive Studios
Project: Alan Sharp
Location
Role: Working on all the 3D Models for the upcoming Alan Sharp
Ohrid, Macedonia
video game, including modeling, sculpting, texturing, rig, anima-
Email
tion, level design and environment design.
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ArtStation
Achievements: Mastered 3ds Max, Substance Painter & Unreal
Engine 4, became quite good in Zbrush sculpting, Marvelous designer simulation of clothes, Speedtree foliage generation.
https://artstation.com/bobimojsovski
LinkedIn
Project: Wipe - Toilet Plague
https://linkedin.com/in/bobimojsovski
Role: The visuals of Wipe: Toilet Plague – a stylized, multiplayer
shooter game published on itch.io where I worked on the overall
visual of the game, including models, animations and textures.
SKILLS
3D Modeling
3D Texturing
Achievements: Being a stylized (cartoonish) art, Wipe: Toilet
Plague showed me the opportunity to broaden my knowledge in
the stylized art and learn new ways of modeling, texturing and
visualization.
3D Sculpting
EDUCATION
Animation/Rig
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English language and literature
Faculty of Philology “Blaze Koneski“, Skopje
Environment Design
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Technician of computer techniques and automatics
St. Naum Ohridski (OEMUC), Ohrid
Level Design
SOFT SKILLS
LANGUAGES
Macedonian - Native
English - Fluent
I am a social, communicative person, able to work independently and in
a team. As part of the Mystive Studios Team, I have also learnt to organize and lead a project. I’m enthusiastic person, I follow deadlines and
strive to become a better person than I was yesterday. I’m dedicated
to my work and adapt easily in any situation, always working towards a
solution.