Benjamin Drouin
-benjamindrouin.wix.com/portfolio
WORK EXPERIENCES
R&D Programmer
Sept 2017 to Current
Sarbakan inc – Quebec, Quebec
Creation and support of tools meant for the team
Introducing and implementing new technologies in the team’s workflow
Continual improvement of the framework used by the programmers
Creation of shaders and support of the Technical Artists
Technical support of all the developers
Code review and follow through for all the programmers
Unity3D Lead Programmer
Sept 2015 to Current
Sarbakan inc – Quebec, Quebec
Management of one or many teams of programmers
Resolution of technical problems or staff problems afflicting the team or the project
Project evaluations
All the regular tasks of an Unity3D programmer
Unity3D Programmer
June 2013 to Sept 2015
Sarbakan inc – Quebec, Quebec
Complete the tasks assigned by the Lead Programmer in the time demanded
Work with the artistic team and the designers to produce the project
Unity3D Programmer Internship
Jan 2012 à March 2012
“École nationale en divertissement interactif” (ENDI) – Québec, Québec
Work with a team of interns to produce a game in 3 months as part of a teaching
process
EDUCATION
Bachelor degree in Computer Software
University Laval – Quebec, Quebec
2010 à 2013
College diploma in Natural Sciences
Cegep Beauce-Appalaches – Saint-Georges, Quebec
2007 à 2010
SKILLS
Programming Languages :
C#, GLSL (Unity Shaders), Python, Javascript, Java, C++, C, Actionscript, Objective C.
Game Engines :
Unity3D, Impact, Flash.
GAMES PRODUCED
At Sarbakan :
“Rabbids Hollywood”
“Go-Karts – Goldfish”
“Horse Farm – Playmobil”
“Gilbert’s Hamster Dream”
“Ever After High : Baby Dragons”
“Xtreme’s Space Dream”
“Playmobil KABOOM”
“Crossy Road”
“Palace Pets : Whisker Haven”
“Finn’s Space Dream”
“Tinymals”
“B.O.B.’s Super Freaky Job”
At ENDI :
“ENDI Tank Battle 2”
“Space Patrol”
At Game Jams :
“Super Eye Of The Storm”, Pixel Challenge 2018
“Burning Memories”, Pixel Challenge 2017
“Shock Troopers”, Pixel Challenge 2016
“Steam Ship”, Pixel Challenge 2015
“Dragon Bubble”, Bit Gem Game Jam #7, second place winner
“Blobs Frontier”, Pixel Challenge 2014
“Nut Without My Squirrel”, Bivouac Urbain 2012
For more information on the projects that I have worked on, feel free to check out my
portfolio at benjamindrouin.wix.com/portfolio, or to contact me directly for any questions.