With nine years of experience in the mobile gaming industry, I have had the privilege of working across various design departments, encompassing both 2D and 3D realms.
Moreover, my main area of expertise are highlighted below:
3D modeling
Lowploy and optimized assets (LOD's)
Texturing
Rigging and Skinning
Sculpturing
Animations
Character Design
Environment Design
Concept Art 2d and 3d
VFXs
Game mechanics
Game QA
Lighting
Shaders
Scripting
UI/UX
Rendering
Team Management