Anwar Bey-Taylor
Art Director/ Lead Game Artist
Video game art development
Mind Traveler Design
www.MINDTRAVELERDESIGN.com-California | New York
Bio
Anwar Bey has been a professional video game artist since 2007, beginning his career as a
3D artist at Blizzard Entertainment, EA games, Bethesda and Activision. There, He deepened
his knowledge of film, cinematography, and the art pipeline for video games and films.
Anwar has collaborated with leading studios across the industry, continuously refining his
skills in 3D/2D asset development, animation, storytelling, and art direction.
With over 17 years of experience, Anwar has worked globally, sharing iterative design
practices, creative philosophy and expansive business practices. His journey has shaped
him into an entrepreneur, professor, and well respected leader in the entertainment
industry. Today, he brings his warmth and passion to every project, striving to be the
best art director, mentor, artist and empathic creative leader he can be.
Director
As a director, Anwar leads global teams of artists to produce immersive, high-quality
video game art with rich storytelling. He builds cohesive teams that excel in creativity,
technical sense, and problem solving ensuring that every art asset is not only visually
stunning but also full of life and history.
Anwar creates client-approved style guides and workflow templates to align the team's
vision and streamline execution. He provides personalized visual direction to each artist,
helping them reach their full creative potential. Anwar’s leadership ensures that all
projects are delivered on time with a consistent, unique, and cohesive style.
Additionally, Anwar is at the forefront of experimenting with artificial intelligence,
using it to enhance creativity, optimize pipelines, and drive innovation in the art
creation process.
Shipped Titles
Storyscape
World of Warcraft: Wrath of the Lich King
Skylanders: Giants
Assassins Creed 2
Diablo 3
Dota 2
Gamaya: Legends
PLASMAworlds
Elder Scrolls Online (Beta)
StarCraft2: Wings of Liberty
StarCraft2: Heart of the Swarm
Star Wars: Uprising
Sims 4 and many more
Clients
Blizzard Entertainment
Ubisoft
Sony Computer Ent.
Slide London
EA Games
Toys for bob
Activision
Lumba Games
Fogbank Studios
Disney
Bethesda Softworks
Steam Workshop
Kabam!
Gree
Gamaya
Visionary Realms
Academy of Art
Netflix and more!
Work Experience
PLASMAworlds
Director | 2020 – Present
www.plasmaworlds.com
Creator of PLASMAworlds, a custom-crafted entertainment platform featuring immersive
cinematic action-adventure sci-fi stories.
Art Director
Anwar leads a global team of 30+ artists in creating graphic design, 2D/3D art, and
animation for a range of projects, including animated series, illustrated books, social
media, and the metaverse.
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Story writing and narrative development
Leading and supporting art teams, recruiting and nurturing talent
Managing and directing 100+ international artists
Designing and implementing metaverse experiences
Overseeing the illustration and animation departments
Digital and physical product design
Developing pipelines and art continuity documentation
Directing multi-platform art campaigns
Mind Traveler Design
San Francisco, CA
Founder/ Studio Art Director/ Producer
2013 - Present
www.mindtravelerdesign.com
MTD Founder
Anwar is the visionary force behind Mind Traveler Design (MTD), driving innovative design
solutions, intellectual property creation, strategic partnerships, and business growth.
With a focus on expanding MTD’s impact, Anwar turns ideas into compelling brands and
experiences that push the boundaries of creativity.
MTD Director
As Director, Anwar leads diverse teams of artists and clients in crafting immersive
narratives and groundbreaking designs. Through the art of storytelling, Anwar taps into
the limitless power of imagination, guiding both creators and audiences to dream without
limits. At MTD, we take the abstract concepts our clients bring to us and transform them
into tangible, inspiring experiences. By blending imagination with design, we solve
complex challenges and deliver solutions that transcend the ordinary, elevating visions
far beyond their original scope.
MTD Creator
Anwar is the creator of Mind Traveler Design, PLASMAworlds, and a global network of
visionary developers. Together, they forge innovative experiences that push the boundaries
of art, technology, and possibility.
Fogbank Entertainment (a Disney company)
San Francisco, CA
Character Pipeline Director
06/18 - 02/20
www.fogbankentertainment.com
Anwar solved for the role of Character Pipeline Director. Anwar optimized, managed, and directed
the in-house and outsource character development pipeline alongside the ever talented team at
Fox/Disney Fogbank Entertainment.
Academy of Art University
San Francisco, CA
3D Art Instructor - Video Games and Film
01/15 - 01/20
http://www.academyart.edu/
Anwar worked with the video game development program directors to design, optimize, and
provide essential direction for the 3d art development curriculum for Academy of Art's
undergrad and grad school programs. This includes improving the resources and
understanding of professional art asset creation for environment art and character art
disciplines, in addition to utilizing the industries most cutting edge technology
integrated seamlessly to foundational art and design techniques.
Oculus Launch Pad
Menlo Park, CA
07/17 - 12/19
Creator/ Director/ Producer
As a selected participant of Oculus Launch Pad developers program at Oculus VR, Anwar
assembled a small mercenary creative team and developed an action adventure sci-fi
playable game prototype in virtual reality called PLASMAworlds: BLASTBOX. In addition He
conducted talks about creating new IPs in VR and traditional game dev.
Electronic Arts
Senior Character Artist
Redwood City, CA
09/13 - 07/14
Created characters and a library of character assets for Sims 4
https://www.thesims.com/
Toys for Bob
Novato, CA
Senior Character Artist
10/11 - 10/12
www.toysforbob.com
Anwar created High-res sculptures and printed physical toys for toy prototyping as well as
low poly characters for Xbox, Playstation, and WII specification. Anwar led the creation
of the in-game enemy creatures for Skylanders: Giants.
Zenimax Online Studios/ Bethesda Softworks
Baltimore, MD
Character Artist
01/09 - 07/11
www.zenimax.com
Anwar created in-game monsters, creatures, ghouls, armors, weapons and ghosts for the
online multiplayer called Elder scrolls online.
Blizzard Entertainment
Irvine, CA
Cinematic Modeler
01/08 - 01/09
www.blizzard.com
Anwar created cinematic models for Diablo, StarCraft2, and WOW cinematics. Anwar's
creations consisted of models of environment terrain, weapons, accessories, tanks, rocket
turrets and all kinds of other organic and hard-surface assets
Overview
Specializations:
Art Direction
Art Culture creation
Artificial Intelligence
Empathy leadership
Animation
Procedural fullstack art creation
Team building for production
Schedule setting and optimization
Art Development pipeline creation
Design Strategy
Design Thinking
Infinite possibilities
Unreal 5
Unity
Character Development/Design
Real-time character model creation
Digital character sculpture
Low poly character modeling
Real-time Hair creation
Weapon modeling
Vehicle modeling
Prop Modeling (hard-surface & Organic)
Normal map & AO map creation
Texture painting & creation
Efficient UV-unwrapping
Rigging
Story Writing
Digital Tools
Substance Painter
Substance Designer
Autodesk 3ds Max
Autodesk Maya
Adobe Photoshop
Adobe Premiere
Adobe After Effects
Adobe Premiere
Autodesk Mudbox
Marvelous Designer
Pixologic Zbrush
Xnormal
Headus UVLayout
Quixel
3d coat
BodyPaint
CrazyBump
Unity
Unreal
Professional Design Talks
San Francisco Public Library, San Francisco, CA - Valencia, San Francisco, CA -
ComicCon Africa, Capetown, SA - 2023
Wits University, Johannesburg, SA - 2022
University of Trinidad & Tobago, T&T - 2019
Facebook/META, Seattle - 2018
AfroTECH, San Francisco - 2017
Murdoch University, Australia - 2017
Blavity, Los Angeles - 2016
Universidad Icesi, Cali, Columbia - 2015
Research and Development
South Africa & East Africa (2016 - 2024)
Business Development
Japan (2019)
Animation Development
Colombia (2015)
IP development
Thailand (2014 - 2016)
Story Development
Dubai, United Arab Emirates (2011)
Innovative architecture research
Costa Rica (2011)
Jungle environment research
Community Work
Anwar is passionate about inspiring the next generation of video game and entertainment
designers. Through partnerships with organizations such as Hack the Hood, Creativity
Explored, Youth Speaks, Industrial Design Outreach, Facebook (Meta), ICE Addis, Beats
Rhymes and Life, Blacks in Gaming, and Youth Uprising, Anwar shares his expertise and
encourages young people to explore their creative potential.
On weekends, Anwar mentors aspiring artists and game developers, showing them that with
dedication, they can achieve their dreams, particularly in the world of video game design.
His goal is to empower youth to see endless possibilities for their futures and to ignite
their passion for creativity.
Education
Art Institute of California-Orange County
Santa Ana, CA
2006
Game Art & Design
Anwar continues to take part in life drawing and painting classes, as well as online
workshops, game art competitions, tutorials, and traditional sculpture classes.
Resume in PDF format is available upon request