ANTHONY ALAN GARCIA
Project Manager
Project manager with more than 400 B2B projects completed, in the span of 2 and a half years in the
industry. Responsible for organizing creative projects, leading teams of specialists, and doing day to day
Account Management tasks for larger corporate clients from around the world.
mobile:
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email:-
linkedin:
linkedin.com/in/anthonyalangarcia
skype:
g3xa.skype
RELEVANT WORK EXPERIENCE
B2B Account / Project Manager
SUPERSIDE (KONSUS) | California, USA
August 2016 – April 2019
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Successfully managed nearly 500 projects with varying
scale and complexity, with different remote teams of
specialists, for hundreds of different clients globally
Game Designer / Consultant
INDEPENDENT
May 2014 – Present
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Worked on a few mobile titles for Revolutionary
Concepts as a game design consultant
Worked as a game design consultant for Solid Rock
Apps and improved their overall mobile strategy
Worked on a strategy game for Capsulated Software
Game Producer and Game Designer
VIRTUAL GAMING WORLDS, INC. | Perth, Australia
April 2013 – June 2014
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Worked in the mobile games division of the company
as a Game Producer and Game Designer
Led 2 teams of developers in creating 2 casual mobile
games from conception to completion
Co-founder, Lead Game Designer
GROUNDBREAKING GAMES, INC. | Philippines
August 2010 – March 2013
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Co-founded a small game development company and
served as Corporate Secretary and Treasurer for the
company, and performed administrative tasks relevant
to the company’s operations and finances, as well as
the creative lead in designing mobile games
Game Producer and Game Designer
GAMELOFT | Makati City, Philippines
October 2008 – April 2010
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Spearheaded Gameloft CEO’s pet project that is a kid’s
educational game for iOS devices
Worked on porting games from iOS to handheld
devices (Sony PSP / Nintendo DSi)
Freelance Game Design Consultant
FLIPSIDE GAMES | Makati City, Philippines
September – October 2008
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Created the initial design, authored all essentials
design documents, for a browser-based simulation
game titled SimPop that aims to simulate the effects
of population growth in the Philippines.
Game Designer
ANINO GAMES | Makati City, Philippines
May 2006 – April 2008
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Worked on several other titles in different platforms
Worked on an unreleased open-world futuristic
Action-RPG for the Xbox 360
CAREER HIGHPOINTS
Highlights
• 400+ B2B projects successfully completed
• Onboarded hundreds of clients in the span of 2+ years
• Worked remotely since 2010
• Had established own game development company
• 13 years industry experience in game development
• 17 released titles in different platforms
• 1 title featured as one of Best New Games on iOS
• Word on titles from casual to AAA
Skills and Strengths
• Creative thinking
• Entrepreneurial mindset
• Project management
• Product management
• People management
• Microsoft Office
EDUCATION
Bachelor of Science in Computer Science
COLLEGE OF COMPUTER STUDIES, ANGELES UNIVERSITY
Angeles City, Philippines
2001 - 2005