Alexander Cowley
Information Technology
Austin, TX 78726
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Friendly and flexible candidate with solid customer service background. Collaborative administrative professional with strong task prioritization and organizational skills. Detail-oriented tech administrative professional with extensive experience in billing, tech support and customer service. Troubleshoots highly technical, complex issues with ease and patience.
Skills
Proficient in C#
Experience with JavaScript and C++
Proficient in the Unity Game Engine utilizing component and editor scripting to create games
Experience with Unreal Engine 4
Experience with Blender Modeling
Source code management using tools like GitHub
Data Entry
Planning and Coordination
Work History
Scheduler Coordinator
Von's In Home Care, Austin, TX
Answered phone calls and messages for appointments and handling patient inquiries.
Answered telephone calls to offer office information, answer questions, and direct calls to staff.
Verified eligibility for services prior to scheduling appointments to prevent billing issues.
Managed multiple schedules and prioritized tasks to meet demands of fast-paced work environment.
Processed payments and managed financial records to facilitate proper billing and tracking of payment history.
Education
Bachelor of Arts: Technology and Emerging Communications
University of Texas at Dallas - Richardson, TX
Austin Community College - Austin, TX
Contact Links
Portfolio: https://acowley1945.wixsite.com/website
GitHub: https://github.com/AlexanderCowley
Projects and Engagements
Asset Jam: Developer Tool | Runtime Debugger (2022)
Used C# and Unity Editor scripting to create a modular tool for developers
Created a tool that calls functions within a build through a digital console
GitHub Link: Unity-Debug-Console
Inspire Game Jam: Video Game | Cute Metal (2022)
Used C# to implemented enemy AI and persistent inventory
Used editor scripting to create read-only fields within the Unity Inspector and to create a visualization for enemy vision cones for debugging
Used Unity Animator to implement player movement animations
GitHub Link: Cute-Metal
UTD Senior Seminar: Video Game |Well-Side Inn (2021)
Used Unity's Shader Graph to implement a shader
Used C# to implement an interaction system
GitHub Link: Well-Side-Inn
Software
C#
HTML
CSS
JavaScript
C++
GitHub
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