Abhit Karnik
Phone:-
Email:- LinkedIn
Professional Summary
Resourceful QA and Games Analyst with 8+ years of experience handling end-to-end delivery of the entire product cycle. Tool expertise in JIRA and Confluence for bug tracking, design, and documenting feature data. Proficient in Black box testing of Games and Gaming products with a Master’s in Game Design and Digital Theory.
Qualifications Highlights and Tools
Test Plans and Test Methodologies in DevTest [6 years]
Defect Tracking and Reporting using JIRA [6 years]
Testing Analytics Kibana Dashboard [5 years]
SEM and CRM to set up events and campaigns for Playtest and in-game
Design content and Feature data documentation on Confluence
Professional Experience
Embedded QA AnalystJanuary 2023 - April 2023
Gameloft Toronto
Assign bugs to QA testers and help track and file new bugs on JIRA
Execute features and define a strategy to execute requirements for every update of the mobile game Disney Magic Kingdoms
Collaborate and help with QA process requests from different team leads and fellow team members and showcase productivity and provide accurate solutions
SEM tool to create time-limited events for varied requirements from leads
CRM tool to create campaigns and bundles for new and old updates
Conduct Playtest to demonstrate all features and functionality in the upcoming game update with presentation and analyze feedback
Compile builds from daily new revisions to the QA team and send detailed reports
Software QA EngineerSeptember 2016 - July 2022
NVIDIA Graphics Pvt Ltd, PDC Pune, India
Multiple End to end Projects delivery handling Production Test planning, task assignment to resources from the team, bug tracking and prioritizing, and finally sending out a Production report at the end of the cycle
Worked with a multitude of Engineers providing services in the validation of test plan cycles and test cases for platform testing of Browser and Desktop
JIRA tracking to journal weekly progress and updates on multi-system projects
Optimized existing test plans by eliminating redundant test cases and merging similar scenarios resulting in a reduction in the test execution cycle time by 30%
Manage Agile and Scrum setups interacting with teams of Development, Marketing, and Testers to share knowledge and rectify issues.
Communicate with customers to develop relations as well as solve unique problems
Regularly executed Chrome Browser sanity check under Developer mode as well as Debug mode of Windows platform
Understand developer requirements for new features and position my skills to design an entire test plan for the upcoming update
Use Jenkins to work on over-install and downgrading the graphic-driver versions
Run Code coverage of client-side for automation test cases and document the metrics
Cloud applications testing to validate Functional, Sanity, Smoke, and Beta testing
Proficiency with stages of the Software-Testing Life Cycle that includes Requirement Analysis, Test planning, Test case Design, Environment Setup, and Execution
Helped design Test plans for individual features after understanding the user requirement of the incoming feature changes
Executive QCMarch 2015 – August 2016
Mauj Mobile Gaming, Mumbai, India
Exhibit service skills while performing Android execution tasks
Maintain and create content for featuring and management using CMS tools.
Support team in terms of live issues, bug reports, and test plan tracking
Game categorization and publishing content on the web page.
Education
Masters in Digital Games Theory and Design 2014
Brunel University, London, England
Bachelor in Computer Engineering 2013
University of Mumbai, Mumbai, India
Project Portfolio
Final Dissertation created a game “Frosty-Terminator” involving an ice skater protecting his rink from evil monsters that harass customers, damage the ice rink and raise havoc. Created a prototype as well to showcase game-play
Sample - https://www.youtube.com/watch?v=WyqGT2z2je0