Aba N
Vancouver, BC | https://abanoori.itch.io | https://github.com/Abda13 |- |-
EXPERIENCE SUMMARY :
Passionate and skilled Unity 3D Developer with over 4 years of experience in VR, AR, and game development.
Proven track record of delivering successful apps on both Android and PC platforms. Adept at creating engaging
and immersive applications, optimizing performance, and integrating complex gameplay mechanics. Committed
to continuous learning and contributing technical expertise to innovative projects.
EXPERIENCE:
Subconscious Games, Vancouver, BC —Unity Programmer, Contract
Cornucopia Project on Steam: https://store.steampowered.com/app/-/Cornucopia/
May 2023 – May 2024
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Profiled and optimized Cornucopia, achieving performance improvements of 30% in
Fixed Update and 50% in the game creation function on lower-end devices.
Incorporated assets from Tech-Art/VFX departments into the project.
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Integrated and updated third-party modules in the project.
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Added full controller support using Unity’s New Input System.
Provide live support and bug fixes for the player base.
Boosted Completionist tab performance by 70% when opening.
Implemented new gameplay mechanics, such as playing fetch with the dog, NPCs giving
a tour, and adapting an NPC to live with the player using a Finite State Machine.
Obtained verified green badge for the Steam Deck on Steam.
Implemented complete custom keybinding solution for mouse, keyboard, and
gamepads.
Added new systems for onscreen tutorials, displaying input glyphs, game settings,
pooling system, etc.
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SMART Lab Systems, Surrey, BC — Unity 3D Developer
October 2019 – March 2023
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Developed VR training simulations for Oculus Quest 2 and Rifts.
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Created modular FSM and Observer Pattern-based simulations.
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Created a standalone launcher to control the main VR app from another PC using mirror
networking.
Developed AR applications using AR Foundation and Google Cloud Anchors
Delivered key VR and AR projects, including Oil Rig VR Simulation and Water and Fire
Tube Boiler VR.
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University of Kurdistan Hewler, Erbil — Public Relations Officer
March 2016 - August 2018
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Helped create and execute public relations and marketing plans.
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Organized conferences and managed social media presence.
SKILLS:
Primary Skills:
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Unity 3D
C#
Strong knowledge of 3D
mathematics
Time Management
Logical and Analytical skills
Optimization
Secondary Skills:
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Shader Graph
VFX Graph
Working knowledge of HLSL
Version Control
Creative Cloud Suite Skills
Unreal Engine
EDUCATIONS:
B.Sc. in Mineral Resource Engineering: University of Kurdistan Hewler
English Language Diploma: University of Kurdistan Hewler
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